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Status Updates posted by Chainie
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Not long time ago, a month ago, i've made level for Radio Free Gehenna CP. It was a short level, made mostly from stock textures and without any new ideas. Small, regular map.
And i've accepted this. I was satisfied with a small regular filler map. It's incredible. I think this is the first and important step to normal life and self-acception. -
"Doom ni Youkoso!" Map17 layout is done! :D
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Current state of Doom ni Youkoso map13
ways to the 2 of 3 keys are done
way to the last key, background decoration and thing placement is left
I think it's going to be my second map, which will have more than 10k linedefs -
Projects which is being made in close circle of few experienced mappers via closed discord servers/forums/PM's > community projects
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I am amazed at the number of community projects and quality megawads this year. I wonder if this will lead to the fact that the community will be oversaturated with all this and collapse, lol. %)
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Remaking old levels is a double-edged sword. On the one hand, I can see my progress in implementing the same idea and it makes me happy. On the other hand, it starts to seem to me that the time that I spend on maps that will end their way in recycling bin is wasted
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Nice profile pic, MattFright!
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This is going to be my biggest map so far. Hope i'll have enough ideas/patience to finish this:
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More 1-hour speedmaps
https://www.dropbox.com/s/5rbikmfohowe53l/hours.wad?dl=1
Iwad: Doom 2
Port: Any
Maps replaced: map01-map02Build time:~2 hours
Inspiration:
Screen:
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Made a map geometry some time ago.