-
Content count
15 -
Joined
-
Last visited
-
Doom 64 - 20th Anniversary Extended Edition Soundtrack
sdk2k9 replied to Aubrey Hodges's topic in Doom General
Any news from Aubrey yet? -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
I'm curious. Has anyone done a PSXTCMUS.PK3 with the 20th anniversary soundtrack Aubrey Hodges released? -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
It's some weird bug with that EXE. Just make sure the .EXE is not running and delete PSXLOAD.PK3 and load the wad as mini-part of PSX TC in .exe options again. -
[Update V2] PSXDOOM / PSXFINALDOOM / DOOM64 on Gzdoom [GEC] Master Edition. DEC 17 2018.
sdk2k9 replied to Erick194's topic in WAD Releases & Development
http://www.mediafire.com/file/6pogkql7j85bmku/PSXDOOMTC_V235.zip -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Well Smooth Doom won't work properly with the PSX Doom TC. You need to use Smooth-PSX-Doom. Also not sure the hd texture pack will work. If you set your gameplay options on the PSX Doom TC Launcher like I have in the picture, then you'll be able to play the TC with Smooth-PSX-Doom with the lost level running as a separate addon from the main psx levels order -
[Update V2] PSXDOOM / PSXFINALDOOM / DOOM64 on Gzdoom [GEC] Master Edition. DEC 17 2018.
sdk2k9 replied to Erick194's topic in WAD Releases & Development
Just use this. http://www.mediafire.com/file/w1uo81ee7ikc7kb/PSXTCMUS.PK3 -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
I'm sorry, I don't get what you're saying. -
[Update V2] PSXDOOM / PSXFINALDOOM / DOOM64 on Gzdoom [GEC] Master Edition. DEC 17 2018.
sdk2k9 replied to Erick194's topic in WAD Releases & Development
-
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Thanks. Turns out Smooth Doom replaces that option with "Smooth Doom Options." That's why I couldn't find it. -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Where is this truecolor and polyrender option you speak of. I'm using 3.1.0 of GZDoom -
[Update V2] PSXDOOM / PSXFINALDOOM / DOOM64 on Gzdoom [GEC] Master Edition. DEC 17 2018.
sdk2k9 replied to Erick194's topic in WAD Releases & Development
Well I've already done that for the PSX Doom TC. I called it Smooth-PSX-Doom. Just make sure you use version 2.135 of the TC and version 3.1.0 of GZDoom. https://forum.zdoom.org/viewtopic.php?f=19&t=46732&hilit=smooth+psx+doom -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Ok I think the LOSTMIX needs to be updated. -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
No. -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Thanks. So there's no way that Smooth-PSX-Doom will be compatible with later version of the PSX Doom TC? Also is there a way to turn the colored lighting off? Want to see what PSX Doom looks like without it. -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
sdk2k9 replied to Mattfrie1's topic in WAD Releases & Development
Hey there I am the guy that made Smooth Doom compatible with the PSX Doom TC (Smooth-PSX-Doom) but now I have a problem. You see I don't know what's going on but the Nightmare Spectre or Spectre don't appear in version 2.135 of PSX Doom TC when I use Smooth-PSX-Doom but they do when I use version 2.133. So what's changed in PSX Doom's PK3 file. If I want Smooth-PSX-Doom to be compatible with PSX Doom TC. I need to know why this is happening with version 2.135