DUDEDAMAN321

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About DUDEDAMAN321

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  1. Ah, so that's why they look really blocky. I also think the reason why they appear that way in the original is because the game ran at a 256x240 resolution.
  2. Since this is a TC after all, why not include the weapon sprites from the original PSX Doom and put it in a WAD file as a seperate download?
  3. "Nukage Processing" is spelled wrong in the TC. Also the door behind you in the start of MAP36 "THE CRUSHER" has incorrect vertical offset.
  4. The update only contains MAP66.