Jaws In Space

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About Jaws In Space

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  1. Map 24 bug, visplane overflow in this room.
  2. The final month's of any vanilla megawad are pure misery. Honestly after Switcheroom & Revilution I've grown pretty damned tired of it. My recently announced Perdition's Gate project will most certainly be the end of vanilla projects for me.
  3. Oh speaking of films directed by Ryuhei Kitamura, I highly recommend checking out Versus. It's one of his earlier films, from 2000 I think. If you enjoy crazy over the top gore fests with bits of comedy like with Evil Dead 2 then watch Versus. It is a Japanese film & I'm pretty sure you could only watch it subtitled, but I could be wrong, it's been awhile since I last watched it.
  4. That's not where the player 1 start goes :) I'm going to have to put a know bug in the text file for map 16. The VPO spot that I noted earlier doesn't appear when just walking, but when I got hit with an arch-vile blast I hit 140+ in that very spot. Since it's such a specific event that needs to happen I'm alright with leaving it in. Also speaking of specific events, map 22 is also getting a known bug, because holy shit I was in the exit room & got hit by an arch-vile & then a cyber rocket & that caused the visplanes to go through the roof.
  5. Nah, last I asked him about updates he told me he was too busy to do them himself.
  6. Oh sounds like fun. Lets see... Okay the Nazi are in South America because they heard rumors of a crashed alien spacecraft & wouldn't you know it, it just so happens to be at the lost city of gold El Dorado. They want to strip the city of it's gold & use the Alien tech to further their own & create new super weapons.
  7. I' starting to understand why Kyka left this map in a half finished state in his attempt to make it vanilla. That yellow door is going to have to be replaced by a solid wall & teleporter, that will solve the visplane issue & the majority of the drawsegs, otherwise this map will need some serious editing. Even if I do that though, I'm not sure if I'll be able to keep the secret with the horde of revenants, I'll try my best.
  8. Having unbelievably bad luck today. I was wanting to do some catching up on testing vanilla compatibility of TNT: Revilution maps & maybe even get ahead. Instead I've spent several hours on just map 21. I ran into a vanilla error that I've never seen before & then out of the blue not 10 minutes after solving that issue Chocorenderlimits became corrupted on my computer. No biggie, just go to the website & download it...nope download link isn't there anymore. After some searching tough I did find this thread, so now I'm back on track & nearly done with testing this cursed map.

     

    1. Fonze

      Fonze

      That's a lot of work and terribly more with setbacks; (that bug is a rare and kinda funny one, but another reason to use joined sectors gingerly) I'm glad to hear you're back on track, though. Good luck Jaws!

    2. Doomkid

      Doomkid

      Ugh, hate when crap like that happens!

  9. That doesn't make any sense at all. I just downloaded B6 just to be absolutely positive I had a version that I didn't make any changes to, loaded it up in chocolated doom, not CRL, & sectors 11, 70, & 119 don't lower.
  10. I once thought that I had a somewhat decent grasp on vanilla, but this wad has taught that I actually don't know shit about it. Help Please. On map 21, in chocolate only, sectors 11, 70, & 119 don't lower, what's up with that.
  11. Oh I totally see the Darth Vader, also the bottom face looks like a Mancubus.
  12. Because I don't want to loose any progress in a computer crash, which is unfortunately somewhat likely these days, I'm going to upload another beta. Maps 1-20 should be in their final iterations here, except for maps 11, 14, 16, & 19 which I need updates for. Testing might get a bit slow as I enter the big maps of E3, but it's the weekend so I'm trying to do a bit of catching up. Revilution Beta
  13. Well most of the people with anime avatars do make similar looking maps. Hmmm.....
  14. I remember watching Dog Soldiers on the Sci Fi channel many years ago. I was surprised at the quality of the film compared to most of the movies that they aired. I should give it another watch.
  15. Map 19 bug: You know I was about to award this map the most vanilla friendly in the set, didn't hit 100 visplanes once, but then I got to the exit room. Drawsegs & Visplanes in this corner :(