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AlekTheNerd

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Everything posted by AlekTheNerd

  1. AlekTheNerd

    Random Whining About Dark Places

    Allow me to specify: any 16:9 resolution that doesn't make me want to tear my eyes out. I guess that would be a minimum about 480p 16:9. I use an LCD screen, but I frankly don't notice much difference between 720p and 768p, though that's probably because I'm not a technology freak like you, and I don't wank to images of GeForce GTX 690s.
  2. AlekTheNerd

    Random Whining About Dark Places

    I've been looking at Quake source ports recently, and the best I've found is Dark Places, which, although is the best, still sucks. It feels the need to enhance the graphics, no matter the settings I choose, the "lower texture detail" option just makes textures blurry rather than actually lowering their resolution, and, although it supports higher resolutions (which I look for in source ports), when I choose an internal resolution of 720p, it doesn't stretch the image to fit my 1366x768 screen, rather, it just centers the image, and surrounds it with a black border. Am I just being too picky? Are there any Quake source ports that live up to my standards? Do you think I should go to a Quake forum to complain about this? Do you think we will ever find a sustainable alternative energy source? Oops, sorry for that digression at the end. Anyway, please answer the first 2 or 3 questions.
  3. AlekTheNerd

    Random Whining About Dark Places

    I'm using Windows (Windows 7, specifically). Darkplaces.exe, 64-bit variant. On the renderer, I'm frankly too inept to know specifically, but it's some form of GL. Finally, I use a Geforce GTX 260M.
  4. AlekTheNerd

    Random Whining About Dark Places

    How exactly is 768p the minimal possible 16:9 resolution? Have you never heard of 720p? Also, either Dark Places is just shit at rendering lower resolutions, or it simply doesn't like my video driver, because my video driver is perfectly fucking fine.
  5. AlekTheNerd

    The 'worst games ever' thread

    In the eyes of the developer: yes. In the eyes of the consumer: hell no.
  6. AlekTheNerd

    The 'worst games ever' thread

    Every game released by Atari in the past two and a half decades or so sucked (with a few exceptions here and there), so I don't see how you could've possibly been disappointed by Enter the Matrix, unless you had no idea about the state of Atari at the time, or are insanely optimistic.
  7. AlekTheNerd

    The 'worst games ever' thread

    Its gameplay still sucks shit through a swirly straw.
  8. AlekTheNerd

    Random Whining About Dark Places

    Forgot to mention that 1366x768 does, in fact, appear, but I'm simply too picky to use it, as stated before.
  9. AlekTheNerd

    Random Whining About Dark Places

    As I stated in my previous post, I prefer minimal widescreen settings (so this doesn't quite fit my tastes), and it's the source port, not my video driver which is the problem.
  10. AlekTheNerd

    Random Whining About Dark Places

    Again, I have multiple source ports which stretch 720p to fill the entire screen, such as: ECWolf, GZDoom, Skulltag, EDuke32, etc. (I should also note to anyone who is wondering, I prefer to use the minimal possible widescreen resolution, because I use a laptop from 2009, and using the maximum possible widescreen resolution is slightly harder on my computer.)
  11. AlekTheNerd

    The 'worst games ever' thread

    Exactly.
  12. AlekTheNerd

    Random Whining About Dark Places

    None of the aspect ratios will touch the top or bottom of my screen, only center the image and surround the image with black borders. Also, yes, I do have the original DOS files, but I prefer not to use it, primarily because of the lack of 16:9 support, and the inability to keep mouselook permanently on. Well, there really isn't much difference in graphics between the two, except for the fact that looking up or down doesn't make things look warped, and my primary reason for using GZDoom is so I can look directly up and down.
  13. AlekTheNerd

    Random Whining About Dark Places

    To Caffeine Freak: I'm sorry if this sounds asinine, but I'm not really sure what you're asking.
  14. AlekTheNerd

    Random Whining About Dark Places

    I run GZDoom in 720p, and it scales to fill the screen. Also, the problem with the blurring was antialiasing, which, after finding the command to turn it off, made the textures just look blockier (which is ironically more appealing, and what I was looking for.) Also, my reasons for using source ports is as follows: More features, 16:9 internal resolution support, and not needing to open up DOSBox and rewrite the entire bloody Bible just to play a game.
  15. AlekTheNerd

    Kentuckids need more dakka

    I'm all for citizen ownership of firearms, but... are you fucking serious? What person with an IQ above 50 would give a child a gun and think, "Oh, this is a good idea." I mean, this wasn't even a family gun, this was the child's personal firearm, just... WHAT?! I don't think there are words in the English vernacular to explain how stupid that is! This is just another reason to be a misanthrope.
  16. AlekTheNerd

    Random Whining About Dark Places

    I've tested the two, and decided to choose Qrack as my new source port to use. Thank you for the help.
  17. AlekTheNerd

    Random Whining About Dark Places

    Actually, after belatedly remembering the bit where I said it feels the need to better the graphics, I realize that your post did help somewhat, but it's still not good enough. I would prefer a source port which is either more flexible, doesn't do the bullshit with the black borders, leaves the textures alone, and still provides 16:9 video modes.
  18. AlekTheNerd

    Random Whining About Dark Places

    That doesn't really answer any of my questions.
  19. AlekTheNerd

    So, how old are you ?

    I'm currently 14, and began playing Doom when I was 13.
  20. AlekTheNerd

    Wow: Enhanced

    At least it's better than the original, though that's not saying much. 0/5.
  21. AlekTheNerd

    Sand Chain

    It's shite and a waste of your time. If you download this, you will waste a perfectly fine 3,458 bytes of your hard drive.
  22. AlekTheNerd

    Barons o' fun

    Great concept.
  23. AlekTheNerd

    MIDI2MUS

    I frankly don't see the point in a MIDI-to-MUS converter nowadays, considering the fact that every version of vanilla Doom beyond 1.5 has support for standard MIDI and almost, if not absolutely, all source ports also have support for standard MIDI. However, it would've been useful at the time of release, (5/12/94, as you can probably see) and at least a MIDI-to-MUS converter was released before such a thing would become essentially pointless.
  24. AlekTheNerd

    HOM City

    A jokewad is supposed to be funny, and this isn't. The closest it comes to being funny is the fact that it could make an epileptic have a seizure, and consequently slightly resemble a person who is laughing.
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