

Lore
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About Lore
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edit: can mods move this to cursed doom images thread?
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Blasphemous Experiments: an episode for Heretic
Lore replied to Cacowad's topic in WAD Releases & Development
Nice. Gonna play it soon! -
Making some Heretic myself to play, around 30% complete and inspiration is fading. Mehh
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Looks interesting and cool.
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Endurance, no-save marathon with E4M9 Mausoleum at harder skill levels is just what it is - awesome.
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Those empty pixels looks yummy to work with!
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Pistol starts vs continuous play: which do you prefer?
Lore replied to TheNoob_Gamer's topic in Doom General
Pistol/ Elven wand start for classic IWADs, continuous for PWADs, unless I'm familiar with the wad and know what I'm doing. -
Knock my head against a wall and shorten learning curve with Heretic mapping. The wooden puzzles I got for Christmas... I don't know if I ever be able to do anything intelligent in my life, including mapping.
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Doomworld or Doom Wad Station, in June 2008 when Doom Rickroller was popular. Thanks to that wad Doom began part of my lifestyle.
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I saw the cool graffiti logo on Nevanos' Twitch page and been listening to good old electro for the whole day.
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Heretic stuff from this week. I am getting faster and in theory could try an actual speed mapping, but I don't know. I keep getting further when I have multiple GZDoom Builders open: one with HERETIC.wad for copying ideas and other one for redrawing them my way. And I'm looking for doing maps for Heretic the style Raven did, not my unique one :D
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Just wow.
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Is it based on some other sprites or did you make it from scratch? Looks good!
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Hmm. I suggest people take a look at Cage's spriting videos. He has useful commentary on his videos.
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[New HERETIC map] Village of Rotten Bones
Lore replied to mgr_inz_rafal's topic in WAD Releases & Development
Cool map! Played it on Smite-Meister difficulty level and beat it in 46 minutes with save states, because I died few times at no-save attempts. Secrets were quite hard(?) and I found only 4/11. Neat map, maybe a bit long for my taste or maybe I played it too carefully, I don't know. No bugs happened when I played it on GZDoom v. 1.8.2.0. I'm sorry if I couldn't give enough feedback yet, I'm a bit tired.