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About Dagger147

  • Rank
    Green Marine
  1. Currently in the midst of mapper's block. I can't seem to come up with anything. These may help me in figuring out what I want to do. I've drawn some maps on paper, but translating them in the editor doesn't seem to be working for me. Thanks for posting these, Memfis.
  2. Dagger147

    I think Doom builder 2 should have prefabs

    JaundiceJuan has a Modular Mapping System, which can be seen in the video below. https://www.youtube.com/watch?v=FABdxr1uZfU The link to download the system is in the About section. I've used it a few times, and it definitely saves time.
  3. Dagger147

    doombuilder 2 or gzdoombuilder?

    Some other excellent tutorials you may consider. Although they're labelled as DB/DB2, they can easily be applied to GZDB. https://www.youtube.com/playlist?list=PL8AF310A96A8AD4D3 https://www.youtube.com/playlist?list=PL29479D6502BF5A4D
  4. Dagger147

    does anyone still has WolfenDOOM files??

    Have you tried here? http://www.doomwadstation.com/main/wolfdoom.html
  5. Dagger147

    Need Prefabs

    Thanks! I think I got it though. I've done a lot more work in the room, and it looks so much better than the screenshot.
  6. Dagger147

    Need Prefabs

    Here's a screenshot of the things that Ribbiks suggested. I'll have to say, it looks a lot better with the changes. and yes... it does glow. :) Of course, I still have a lot of work to do in the room.
  7. Dagger147

    Need Prefabs

    I was thinking about making it thicker. I'll try REDWALL and see if it's something that will work. Glowing may be a little over the top though. :)
  8. Dagger147

    Need Prefabs

    After some thinking and trial and error, I came up with this: I'm not sure though. It looks OK, but not really what I had in mind.
  9. Dagger147

    Need Prefabs

    Exactly like that! I tried using the 3D floor route, but it turned out looking like crap. If you don't mind, a step-by-step would be excellent!
  10. Dagger147

    Need Prefabs

  11. Dagger147

    Need Prefabs

    It looks so good in my head. :) The star itself would be a "3D floor" sector in the ceiling. I know it sounds ridiculous. Anyway, there'd be a square sector in the ceiling raised a little higher than the main sector, with the star inside that square sector. The area surrounding the star and the blank spaces in the star itself would have the sky texture.
  12. Dagger147

    Need Prefabs

    Probably a little of both A and B. This is what I have so far: The sky would be shining through the blank spaces in the star.
  13. Dagger147

    Need Prefabs

    I've been able to create the star itself, but I just can't get it to look right on the ceiling.
  14. Dagger147

    Need Prefabs

    Yeah, I know. "This thread is over 4 years old! Why does somebody post in this?" I've been working on this for over 3 days, and just can't seem to get it to work. I need a pentagram that will be on the ceiling with the light from the sky shining through and forming a shadow of the pentagram on the floor. Sort of like a 3D pentagram. Hopefully, that makes some sense. Can anyone help me out here?
  15. Dagger147

    Post your Doom picture! [post in Part 2 instead]

    Of course it is, but that doesn't diminish the fact that that looks fantastic!