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Major Arlene

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About Major Arlene

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  1. Finally, got this room done for the most part. Yes, yes, a lot of silver and SHAWN2 but that's the point of this particular room. More fun and color to come!
    Lessons learned for this room:
    1. 3D floors 
    2. Dynamic light (types, color, intensity)
    3. Use of transparency on middle textures
    4. More ACS stuff (hooking multiple linedefs to a single action)

    Screenshot_Doom_20180123_201720.png

    Screenshot_Doom_20180123_201729.png

    1. YukiRaven

      YukiRaven

      Looking good!

    2. Misty

      Misty

      For more fancyness(is this a real word?) add some floor reflection. Not much, if you don't want your computer to lag.

    3. Major Arlene

      Major Arlene

      @Myst.Haruko this is a whatever sort of map, mostly future-tech based. I'll look into that.

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