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yakfak

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Status Updates posted by yakfak

  1. doom is totally outside of my head right now sorry

    here's a video i made

  2. i don't wanna mess up that total biscuit thread cos everyone is generally being solemn and apolitical so i'll put it here: the guy turned his own fwp pet hates into an industry that made gaming culture worse for just about everybody. it's terrible that he got cancer so young but it's even more terrible that I know who he is

    1. leodoom85

      leodoom85

      Sounds about right that actions are more important than the death of someone...

  3.  

    1. Fonze

      Fonze

      I thought that smiling mushroom was a cow face at first, 10/10

       

      Also I think my subliminal mental conditioning is finally complete and I'm ready to go out and make the world wacky.

    2. Catpho

      Catpho

      A literal mushroom trip

  4. https://patreon.com/user?u=31989&utm_medium=social&utm_source=twitter&utm_campaign=creatorshare

     

    had this up for one month and a few kind subscribers have made me smile already

    posting tunes in various formats along with rambling about various games

    you can follow rather than subscribe cos mmm the only stuff hidden on that site is available for free here cos frankly doomworld has given me hours of enjoyment for free and i don't want anyone from here to subscribe unless yr brutally rich lol

  5. are you the Jerry C. who drew all those cool weird furry egozines in the 80s?

    those ruled

     

    I realize there is a very slim chance of this being you giggle

  6. it's hard to get this place to care about music, doubly hard when it involves weird music

    at some level people must think music is easy and mapping is the real effort

    1. yakfak

      yakfak

      guess i'm gonna revamp that thread with some soundcloud links people could click to listen instead of just despairing

    2. Catpho

      Catpho

      Well,to be fair,most people here are modders and gamers .Still,your music is pretty cool!

    3. 40oz

      40oz

      It's not really a matter of whether people care or not. I know people do. People talk about how important music is in Doom all the time. If most people here are anything like me, they don't really know how to comment on music very well. I either like it or I don't and I don't really know how to continue a conversation about it from there. Even when I find music I don't like, it's not impossible for me to think of a map where it could be used very effectively in. People are definitely listening to what you make, and they're probably coming up with all sorts map ideas that they likely wouldn't have thought of without it. People tend to respond mostly to the stuff they find controversial anyway (if my threads are any indication) so I wouldn't measure the community's apathy towards your work based on how much direct feedback you get for it.

  7. *sits down monday morning to jot down a quick tune*

     

    *emerges tuesday morning with an almost seven minute atmospheric prog rock bullshitoclasm*

     

    i feel like I am focusing better on creating stuff now I am drinking less sugar =P

  8. heya, just noticed you seem to be going through the creme of teh 1994 levels, rock on dude :)

  9. my music making project this year has gotten more concrete, um

    gonna release three packs of twelve songs each, expect the first no later than the end of February

     

    gonna be very slow, fairly mysterious music with pacing and sequences of chords that you don't always hear

    totally made out of MIDI sounds but composed in the .it format I much prefer

    possibly less funky than previous yakfak tunes in favour of very very long notes

     

    partially inspired by level sets like:

     

    Bloody Steel

    Sacrament

    Aliens TC

    Talosian Incident

    Zones of Fear

    A.L.T

    Hellfire Dreams

    Redline

    Whitemare & Whitemare 2

    Threnody

    Hellbound

    and the unsurpassable megawads Epic 2 and No End in Sight

     

    being fairly atmospheric worlds which themselves have a good amount of mystery to them. I wanna add Sunlust and Kama Sutra to this list but frankly everyone knows them, they're both way too hard for me to beat and Sunlust already has a fantastic soundtrack so I don't need to sit here thinking about replacing any of it

     

    ps if you look at that list of level sets and see something that'd fit right alongside that I've missed, please tell me

    pps i snapped at someone on discord for no good reason and I don't wanna go back in particular

    1. Show previous comments  3 more
    2. gaspe

      gaspe

      Gl, I'm a hyped for this.

    3. yakfak

      yakfak

      http://aanaaanaaanaaana.net/drop/05 - earthbye.it

       

      seven more to go

      im confident that this is one of the coolest things i've ever made

    4. tourniquet

      tourniquet

      wow kinda like floating in space, very atmospheric, really love the flute pitch bends

  10. http://aanaaanaaanaaana.net/drop/02 - sinhale.it

     

    new tune; doomguy in love theme

    1. Show previous comments  2 more
    2. yakfak

      yakfak

      hmm hey you're right

      instead of clicking the link try copying the link's text into the url bar!

    3. tourniquet

      tourniquet

      Amazing tune, sorta haunting mysterious yet cheerful in a strange way. Love it

    4. yakfak

      yakfak

      thanks for listening as always :))

       

      i had a dim idea about a story-based doom thing and the crux would be doomguy and a demoness having a shotgun wedding and this tune resulted :P~

  11. if you made an online card-based casual Doom clicker game i would probably play it 24 hours a day and die

    1. Marn

      Marn

      I saw Doom clicker and pictured a cacodemon version of Cookie Clicker.

       

      Someone make it happen, pls.

    2. Jimmy

      Jimmy

      Caco Clicker

    3. Albertoni
  12. thoughts on "can't beat 'em - join 'em!" balance in games?

     

    I'm playing an online card game called Storm Wars, where you pick a champion and build a deck and the games play themselves out in front of you; one champion called Malik is significantly stronger than the rest! This leads to just about every strong player setting Malik as their defence deck, which you have to defeat if you want to climb the weekly ladder.

     

    Do you just succumb to the power and run the overpowered thing yourself, or swear it off for game variety, maybe make it a badge of honour that you don't necessarily do the easiest thing (and get called a scrub)? How would you approach the game's devs to talk about the imbalance without sounding whiny and privileged?

     

     

    1. Memfis

      Memfis

      I usually refuse to use the BFG in Doom FFA for similar reasons. I know I can definitely get more frags with it and so can anyone else, but rushing to get it whenever possible is the most overdone tactic I can imagine. So I'm more interested in trying other play styles, even if they lead to lower scores for me. I learned to think of it as a cool game changing self-imposed limitation and yep, I do take some pride in following it.

       

      But in FFA this works because it's not a win-or-lose mode, at least in my eyes. Maybe I have a low chance of winning, but I can try to aim for top 3, or ignore the frag count completely and instead go for the highest kill\death ratio or something. In 1-on-1 duels I would be more frustrated about the whole situation for sure.

    2. Marcaek

      Marcaek

      If all a map requires is BFG rushing you probably need to play new maps.

       

       

  13. gifedito.gif

     

    sorta wanna make an oldschool RPG akin to Ultima 5 or Wasteland

     

    this is me thinking about a level editor

     

    i initially wanted to use qbasic but it's so slow so this a PyGame program I've written

  14. Hey coders - any of you privy to resources or documents about learning MS Basic for DOS? or even which version was the final good version for DOS?

     

    (I remember typing in BASIC programs into a ZX Spectrum in the old days and sorta miss it; don't tell me to pick up a more advanced programming language instead cos it's not like I'm trying to create a career here, I just wanna get back into an old hobby!)

    1. Albertoni

      Albertoni

      QBasic was state of the art at the time and has a beautiful debugger for more complex programs, but it cannot generate .exe files (at least the version I had couldn't, your mileage may vary). QuickBasic is a bit older, but it can.

      If you want to go all-out, the Basic PDS (Professional Development System) 7.1 is the last version, but I have no idea what extras it offers.

       

      This site seems to have some good tutorials: http://www.qbasic.net/

    2. yakfak

      yakfak

      oh, thanks! hey i forgot to reply to this

       

      QBasic must have been what I was thinking of - the tutorials are great!

      the PDS folder is full of helpfiles I can't actually open & am unable to locate qh.exe to use em

    3. Albertoni

      Albertoni

      There is a qh.exe file in the binb folder, heh.

       

      If that doesn't work, your best bet would be to find a copy of MS-Dos and use the HELP.EXE from there. Alternatively, install Windows 98 on a virtual machine, it surely comes with that executable somewhere. Pretty sure these files are the old DOS help file format, considering the age and environment of QBasic, so modern Windows tools wouldn't be able to open them.

  15. wanna make levels where phobias and delusions are at the forefront.

     

    any ideas how?

     

    did anyone get any particular message from Sheer Poison?

    1. Show previous comments  3 more
    2. dobu gabu maru

      dobu gabu maru

      As the project lead of a fear-based megawad, the best advice I can give that if you're aiming for a phobia, remember that phobias aren't themes necessarily. For instance in my fear of blood map in Panophobia, I try to use blood whenever a fight breaks out or when something "bad" is going to happen to the player, rather than just immersing the level in blood or making it a pain sector. Generally fears are something you want the player to feel trepidation towards, so its best to think both about visuals & gameplay when you set out to do this. The easiest fears to render are probably those that play to Doom's strength, like fear of darkness or fear of hell, as any stage that's transformative usually is enough to "wow" the player.

       

      Delusions is probably a more fun thing to capture... a lot of fun can be had with WR silent teleport lines.

    3. Albertoni

      Albertoni

      That is actually some damn good insight.

    4. yakfak

      yakfak

      yeah I don't wanna do hellish stuff at all, wanna concentrate on my own personal phobias and obsessions and little madnesses... fear of cars, fear of leaving a trail of dirt and mold, fear of being mind-read or psychiatrically obvious, fear of not leaving behind anything defining. not thinking horror movie themes... the hole im stuck down is wanting to be subtle yet wanting to communicate something despite that

       

      ps dobu your recent mapping work has been ace

      albertoni i'll check out your stuff

  16. i finally searched the internet for xp-50 factory reset and now my keyboard works again lol

     

    this is the first time in 2017 i've gotten to play a musical instrument apart from some brief drum circle involvement and it could have been easy all along

  17. i hope someone quietly forks PRBoom+ to do the mapinfo thing while all the devs are squabbling about which process everyone should be forced to use

    1. Show previous comments  2 more
    2. bzzrak

      bzzrak

      Hey, at least they are discussing something that the community might benefit from in the future... far future.

    3. Marcaek

      Marcaek

      Another basic feature thread bikeshed into oblivion by programmers with competing standards? you dont say

    4. Fonze

      Fonze

      More young idiots jumping the gun on assumptions? you dont say

       

      Let the adults work; the main people are in agreement and most stuff being discussed isn't for a phase 1 anyway.

       

      It's actually nice, in my opinion, to see some technical discussion going on here, shame chitterlins make things worse.

  18. lost track of the number of half-finished doom maps I have which include Lockheed Martin or BAE Systems logos

     

    those places really are the perfect evil companies, they make the UAC look respectable

    1. yakfak

      yakfak

      & it owns that the lion's share of teh western world's money and policies are funneled directly to them

    2. Marcaek

      Marcaek

      don't forget monsanto which is run by literal demons irl

  19. i need to make proper friends really, i'm so good at edging away from a conversation and then expecting the same people i avoid to flock to the things i create and say nice stuff. it tanks all my projects too

    1. Fonze

      Fonze

      Recognizing there is a problem is the first step and all that; hopefully fixing it will lead to greater happiness for you. Best of luck :)

    2. Benjogami
  20. Pink Snail Coven

  21. can't wait to skip wrestlemania

    1. Show previous comments  4 more
    2. yakfak

      yakfak

      :))) I know it's goofy but there's times when wrestling's good enough that you can get into the mythology of it all, even if the very idea of appreciating it is ludicrously meta to begin with

       

      was just saying this wrestlemania ain't gonna be it

    3. DoomKnight1984

      DoomKnight1984

      I'd rather watch another taping of Lucha Underground than submit myself to 6 hours of WWE ever again.

    4. HavoX

      HavoX

      wrestling is fake anyway

       

      mixed martial arts is where it's at

  22. violet the barrel is cute as heck

    1. Jimmy
    2. rdwpa

      rdwpa

      The downside of that drawing is now I'm hesitant to play it because I'd be quite sad if I got her killed. :( 

  23. fiddling around with GZDoom Builder again but not really thinking about making masterpieces... just jotting down weird doom2.wad-ish map ideas with low linedef counts and too many arachnotrons

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