ufna
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A new kickstarter has just surfaced and it's called Doomstalker. The game is an arcade psuedo-isometric Doom-inspired action shooter by UFNA for the iOS, PC and Mac, combining the best traditions of classic shooters. You can see the teaser-trailer here: http://youtu.be/VTxo2shibAk
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I think that it's right thing for frauded backers to contact authorities. Kickstarter is not a place for swindlers.
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Could you be so kind to send me a link to project?
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Epics like us too :)
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I think that this case should be sent to FBI. I know some examples of deception on Kickstarter, and today authorities work on it.
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If you're ordering stuff from commercial company/studio, you pay taxes, studio profit, risks rewars, etc. So, nothing surprizing. But you can always find solo freelance guys. If you know how to work with and conrol them, all is ok and costs will be very low. And you can always doing a lot of stuff by yourself as I do :)
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Thanks. Generally it's just a params question. Today I'm using this default view: http://ds.ufna.ru/img/camera_1.jpg . The character is big, the FOV is big enougth to see monsters around, as result it looks good on iPhone/iPad. The same FOV and angle, but larger distance: http://ds.ufna.ru/img/camera_2.jpg . And something "more isometrical" with less FOV - http://ds.ufna.ru/img/camera_3.jpg . I think it good for PC. Anyway, it can be configured in real time by player. Camera is very important and it'll be polished a lot before game release to get the most comfortable view.
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Sorry, but I don't understand you.
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The game is not isometric, it's pseudo-isometric, which is a bit different class of the games :) F.e. example like Diablo 3.
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Camera used in video is not real "play camera". Characters are small on the screen and it's bad for video/teaser (for my mind), so I've fitted it to show chars/battle. Maybe it was wrong decision, I don't know (my video creation skills are awful). Few shots for example: - Shot 1 - Shot 2 - Shot 3 - Shot 4 - Shot 5 45 degrees are not mandatory condition for pseudo-isometric camera. But, generally, its params will be polished a lot before release :)
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Indie developer with strict budget, it's ok. And extended goals up to ~40k.