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About Ch0wW

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    Warming Up
  1. Doom 2 MAP07 UVSpeed in 00:04. Also can be registered for Realist and Pacifist. lv07-004.zip
  2. Doom 2 MAP32 No Monsters in 0:15 no32-015.zip
  3. 3 Heures d'Agonie 3 ! [Finally Final!]

    Just a fair warning for those downloading the RC1, 2 errors have been reported : - Finishing the MAP30 on PRBoom+ seems to crash the game. - Playing DEMO2 on PrBoom+ also seems to crash the game. You have been warned. :) Also, we have a testing server on Zdaemon: play it on zds://
  4. 3 Heures d'Agonie 3 ! [Finally Final!]

    Wadlink is http://dl.baseq.fr/doom/wads/3ha3rc1.zip .
  5. The DooMed Speed Demos Archive returns!

    Heretic: As there's the Heretic-N existing, you need to use the HERETIC.COM unofficial executable (meaning you can only record demos on DOS). Categories are exactly the same as Doom: UV-speed, UV-Max, NM-Speed, NM-100%. Hexen: huge problem there. Recording demos on Hexen has 2 problems: 1) The game engine will randomly crash, throwing a Z_CT: error. 2) Like Heretic, recording demos will be desync'd during playback, or the engine will crash once changing level/hub. With JCD, we're recreating a DOS executable making us able to create demos that won't crash after leaving a level/hub, on solo/multiplayer. Yet, we have fixed almost everything (meaning no compatibility breaks with official Hexen), but we still can't fix the Z_CT problem, crashing randomly on any possible lump. (Devs will probably be needed to fix this together) However, the "demos" possible on Hexen. Every class should have 3 categories: easy%, UV%, and NM%. Using ZDoom for both games is definitely not allowed. You can use it on speedrun.com if you wish, but officially, the time won't be acceptable. Also, the fact it has different physics compared to official Hexen.
  6. Tech Gone Bad

    A few visual mistakes, but otherwise a shotgun-prefered map, completely classic, with wicked secrets to find. I love it! Also, congrats Romero, you finally did every map for DooM - Episode 1!
  7. He's often on Zandronum, even though the competitive activity isn't very active those days. Also, to get these wads: ► idl_201x.wad ► blkrsectf1.wad + blkrsectf1_fixes.pk3 Kudos to Wad-archive and SickedWick for hosting those PWADs.
  8. Post your Doom video! [but don't quote video]

    Yet a simple miniclip about a great player you already know here.
  9. Yo o/ I've -re-played some DooM64 recently, and I had something really... Strange, to say. To keep it short, I've played Map06 (Alpha Quadrant), and that really sucks given its difficulty, way over the other maps. Anyway, I grabbed that blue key, and run through the exit, and decided to get that Megasphere I left (secret #01). Problem, is that part of the map next to the exit closed down (was that a normal behaviour?). After moving a lot around the level, only a small part of the level opened (revealing that cute "I SUCK AT MAKING MAPS" placeholder texture), making me able to thankfully finish that level. I shortly redid the map, thinking it was a sector that'd close down, but absolutely nothing was done the second time... I recorded that evidence by pure chance: So my question is the following: Has anyone of you have been, one day, unable to finish a map by the most strange and unexplicable reason on a sudden map change on DooM 64? Thanks in advance guys o/
  10. Valiant.wad - now on /idgames!

    We did a Zandronum server on Valiant a few hours ago. Feel free to test it by the way! It's a really enjoyable wad, difficult, but really fun to play, with lots of nice ideas! 10/10 would continue playing it
  11. E3M6 with JCD in 0:06 + E2M9 with JCD in 0:07 Both runs are on Coop - UV Speed. udoom_coop.zip
  12. Post your Doom video! [but don't quote video]

    Here is mine: it was about the FDC #13.
  13. First-try Demo Contest #13

    Demo sent! That MAP03 is a pain. I've died about 4/5 times in the whole demo! (Total ~= 21 minutes, "ingame" = 10:27)
  14. First-try Demo Contest #13

    I'm ready to participate and have some fun! Btw memfis, you can update a little your batch in order to set directly the names, you know, with "SET xxx=" set FDC=14 set USERNAME=Ch0wW set IWAD=DOOM2.WAD set PWAD=liberty.wad set COMPLEVEL=2 set SKILL=4 set MAP=1 start glboom-plus.exe -complevel %COMPLEVEL% -file %PWAD% -iwad %IWAD% -skill %SKILL% -warp %MAP% -record FDC%FDC%%USERNAME%
  15. Post your Doom video! [but don't quote video]

    Something that would please most doomers (memfis, you're one of them o/ )