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15098D

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About 15098D

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    Warming Up
  1. 15098D

    New WADs

    ah, thank you
  2. 15098D

    New WADs

    I said that.
  3. 15098D

    New WADs

    HELLO! I have finally finished a few new WADs. I hope these WADs please you more then the last few. Core of Hell: http://www.mediafire.com/download.php?joiad51lqajlxss Core of Hell is a WAD in which your character goes back to hell to slay more demons. It's not 100% finish as it only has 3 levels. It's pretty simple. (Sorry for no screenshots, I dont know how to insert pictures) Requirements: ZDoom, Skulltag (optional), Doom 2 Doom Invasion: http://www.mediafire.com/download.php?idopbmvp2inp8ww This is an invasion map that has you running around E1M1 killing monsters. It gets harder with each round. Weapons and ammo start appearing as you get to later waves. Requirements: ZDoom, Skulltag, Doom Hell On Earth 2: http://www.mediafire.com/download.php?s8hcsyxxni7cwum This is still a work in progress as it only has 1 map. But I think you will be fairly satisfied with it. So, in this WAD the demons of hell have returned to earth. You and your team search a country area for any one who survived. You go into a small house and walk up stair to it's attic. When you come back down your whole team has perished. Requirements: ZDoom, Zandronum, Doom 2 Doom Resort: http://www.mediafire.com/download.php?u967hd7rsif96d6 This one map WAD is just a way to get away from your stressful, demon killing, WAD reviewing life and relax. I used the deep water feature a lot when making this map. Requirements: ZDoom, Skulltag (optional), Doom 2 Doom Fotress: http://www.mediafire.com/download.php?ch8mkilh9ilbbs7 Yeah, yeah, I know it's already been done, lay off me! This WAD is basically Team Fotress 2 but in Doom and not a mod. The first map is chosing a class then swiping the enemy briefcase (a.k.a intelegance.) To take a briefcase just go up to the table it's on and press the key you set to the USE action. The second map is control points. The red team has to capture the control points and the blue team has to prevent that from happening. To capture a control point just walk on top if the blue diamond in the middle of it, but if your blue team then be careful because if you walk on top of your own control point you could capture it for the red team! Also, each team gets a perk in the second map, red team has a switch near their spawn that they can use to turn on a missile station and blue team has a sentry turret near their 2ed control point. Requirements: ZDoom, Zandronum, Doom 2 Well, those are the WADs, I hope you enjoy them, or at least a few of them. Also, tell me what you think of one or two. Also, some POSITIVE feed back would be nice -.-
  4. 15098D

    Multiplayer not working

    Got rid of Skulltag... but not North Korea... ._.
  5. 15098D

    Multiplayer not working

    Done, and done. Ill miss the grenade launcher :( But now Brutal Doom works! >:D
  6. 15098D

    Multiplayer not working

    SO, I want to go on a server. I have all the required files, and when I try to join the prompt opens, as it should before starting up Skulltag, and at the end it says this: Script error, "skulltag_actors.pk3:actors/misc.txt" line 16: Invalid state parameter a_faceconsoleplayer Why? Does anyone know?
  7. 15098D

    Call of Dooty 2 Not Working

    OK, I downloaded the Doom mod called Call Of Dooty 2 today. A lot of you should know about it. So, I open the WAD in Doom 2 format and i get this error at the end of the Skulltag prompt: Script error, "CallofDooty2.wad:DECORATE" line 27: Invalid state parameter a_setpitch I am dying to play this but it just wont work, not even if I use Doom 1 format. Can anyone help me? Here are what I have for Doom: Doom and Doom2 ZDoom Skulltag Doombuilder Please help.
  8. 15098D

    Doom Extended.WAD

    If you think that's cool then you should see what Im curently working on for the map.
  9. 15098D

    Doom Extended.WAD

    This want supposed to be a test map. And, Im working on another level for it right now.
  10. 15098D

    Doom Extended.WAD

    and THIS is why I was hesitant to put this online. 1.) Boring? Rally? 2.) Im a newbie when it comes to script, I couldn't make the text vanish faster. Plus, there are some people who read very slowly (Im not included). 3.) When I made this WAD I wanted to focous more on story and new scripting ticks I learned. 4.) Just kill the friendly marine if you dont want him, 1-2 shots, DONE! 5.) I can still inter it in the Shitty Doom WADs on Youtube. ;D
  11. 15098D

    Doom Extended.WAD

    You need Skulltag, forgot to mention that.
  12. 15098D

    Doom Extended.WAD

    Hello everyone! Good news, I've built up the guts to toss a recent mod out into the internet. Not this wad isn't quite finished, I have yet to make a clear ending, but plaese download it and let me know what you think. In this WAD you and some other marines are sent on a simple mission to destroy the enemy and push them back. http://www.mediafire.com/?2l4d8yxjfrgy2p9 Full Version: http://www.mediafire.com/?leioxadnsnkqg33 In the full version the last level you are told the first part of the level was a dream. This is not true, it was actually a memory.
  13. 15098D

    Doom Zombies

    Other then that does it seem good?
  14. 15098D

    Doom Zombies

    Yes but are they anything like this? Anyway, any ideas for level design?
  15. 15098D

    Doom Zombies

    OK, here's a test of what I have so far: http://www.mediafire.com/?bber9vt6hxgg11d DO NOT DISTRUBUTE OR STEAL!
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