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Everything posted by Roofi

  1. Roofi

    Graphically beautiful wads or eye candies

    Eternal Slumber Party 1 and 2
  2. Roofi

    MAYhem 2018 - Orange Version!

    Sorry , I edited the link. It should work now.
  3. Roofi

    MAYhem 2018 - Orange Version!

    I didn't know how to do , so I opened the compilation and edited my map . I also corrected some multiplayer issues. https://www.dropbox.com/s/71fcde40pbswtw5/MAYhem18O.wad?dl=0
  4. Roofi

    MAYhem 2018 - Orange Version!

    The problem is still the same on my map whereas I corrected it on the last version
  5. Roofi

    Level design tropes you use

    https://tvtropes.org/pmwiki/pmwiki.php/Main/Bizarrchitecture I love levels with a semi-realistic architecture so my levels usually have a weird progression.
  6. Roofi

    How do you come up with good ideas for maps?

    I steal take some ideas from other maps and I remake them in my own way so that they are the most unrecognizable as possible.
  7. Survived in 4:19:00 but without secret levels. Category 2. DEMO
  8. Roofi

    I will make the most impossible wad ever

    It already exists. https://www.doomworld.com/forum/topic/100112-chill-pill-silly-complevel-2-mod-that-turns-any-wad-into-chillax/
  9. 90 : Cool vanilla tricks ! 00 : More detailed maps 10 : Lot of GZdoom stuff which make Doom a totally different game.
  10. Roofi

    The DWmegawad Club plays: Heroes' Tales

    +++ Mayhem 2018 : Orange version + Insertion
  11. I recently played Degrassi and some other Tod's maps. He put many secrets just to improve your platforming skills so they are completly useless for the average player.
  12. That's weird , I totally think the opposite. Adding secrets in my levels is one of my favourite thing in doom mapping. However I agree that secrets must be interesting to explore and could make the balancing a bit harder but I don't really care , better to have too much than not enough. Secrets incitate me to explore a lot more closely each corner of the level and know it more in details than if I simply play the level without looking for them.
  13. Roofi

    Personal Wads.

    There is not everything but you can check that list : https://doomwiki.org/wiki/Alexis_Jeanson_(Roofi)
  14. - lack of verticality - Fighting powerful monsters with weak weapons. (Killing a mancubus with a shotgun for instance) - High difficulty mainly explained by Ammo/Health starvation - Combining fighting and platforming - Lack of secrets whereas the level is beautiful or/and huge - Overdetailled floors which make the navigation annoying - Abusing of Revenants/Viles and cyberdemons to make the level hard. - Closed arenas in many cases - Items in front of switches - The lack of memorable moment which makes the level too much arcade (My complain on many modern maps) - Very symetric architecture - Using a billion linedefs to make a natural landscape. Sometimes I like it , sometimes I find it looks quite overdetailed
  15. Roofi

    What do you love most about Doom?

    - weird progression - surreal atmosphere . Exploration - rpg music in doom levels - vanilla tricks - vanilla doom mapping in general - levels using only stock textures but with a new sky.
  16. Roofi

    Favorite Doom music track?

    It's my favourite track from Ultimate Doom. This track fits very well in a hellish tech base but I always imagine myself surviving in a distorted haunted circus while listening this. Malicious creatures and evil spirits want to capture you with funny but harmful tricks and traps in order to torture your body until your death.
  17. Roofi

    What Video Game Are You Currently Playing?

    I'm completing Serious Sam : The next encounter on Hard Difficulty. It was one of my favourite games when I was kid! It's not as good as the other serious games mainly due to the very bad graphics and the fact that's a spinoff only made for the PS2/gamecube. But whatever , that's a hidden gem among the FPS games on console. :)
  18. Roofi


  19. Roofi

    Favorite Doom music track?

    The music of TNT map 07 is one of my favourites. I have the feeling to stroll in a chinese quarter at the middle of the night while someone is secretly stalking me.
  20. Roofi

    What is/was a meme you hate/hated?

    Your remark is interesting. Spike from MLP was actually inspired of Spyro haha but I don't like him. I find Spyro a lot more cute and less annoying. I actually like Spyro the Dragon but I can't consider myself as a real fan of that serie. I only finished the first trilogy a couple times and I remembered I was sometimes bored while searching the last jewel hidden in the level. Otherwise , as you would have guessed , I really like the main character. :)
  21. Roofi

    What is/was a meme you hate/hated?

    Everything related to My Little Pony
  22. Roofi

    Unpopular maps you enjoy

    TimeOfDeath's maps. His maps are not really unpopular but often contain mandatory strafe50 , really confusing progression , unescapable pits and lots of things I forgot that make beginners flee. :p
  23. Roofi

    I'm Also Looking to Play and Record Your Maps

    Glad you liked it. :) I made a very classic vanilla Doom 2 map in 2017 (Name : Woodcraft , Map 01). That level is way easier than "Floréal" so I think you can complete it on UV.
  24. Hello ! I found this thread very interesting : So , that one is just a variant where you share YOUR layout(s) instead of someone else's. Your most beautiful layout doesn't necessarly mean your best map. I will start with the layout of my map for Mayhem 2018 : Orange Edition.