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Lotica

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About Lotica

  • Rank
    Warming Up
  1. Lotica

    Starting on a DOOM wad [NO NAME YET]

    Yeah, that metal texture was a placeholder for the time being. I'm definitely going to vary things up with the textures. Don't you worry! ;)
  2. Hello folks! This is Lotica here. A few years ago, I started on a project that was too ambitious for my abilities at the time. I mean hell, I didn't even know how to do a door, and I was trying to go for an "epic" RPG or something (Wasn't I edgy, huh?). So, that project was indeed scrapped. So I decided to go small and do a basic DOOM wad, as I like to go for something that has the feel of the original game. There's no name or even a story (if one will exist) yet. I only started on the project this week and it'll probably be a random schedule of when I do work on the thing. What I can show off is video of the first level I'm working on at the moment. Everything in the level is subject to change and a lot of the rooms built aren't even finished yet. Any switches, enemies, etc. are subject to change. FYI: The music is "Task Force" from Rise of The Triad.
  3. Lotica

    Another Tech-base-y DM map.

    I mean, there's nothing technically wrong with the map, it does seem like a good DM map, but it needs some more decorations, with textures and whatever. Make the structure look dignified, not like a boring square thing.
  4. Lotica

    Another Tech-base-y DM map.

    It's an okay map, but seems a bit bland to my tastes.
  5. Lotica

    Trinity - My First DOOM Project

    I'm still experimenting with the textures. I thought they looked good to me, but if they seem out of place, I will change them. I wanted that part of the ceiling to pop out more.
  6. Lotica

    [WIP]Paranoya

    Hey Vader, how did you manage to create the walkways on the second shot? I would have some great use for that in my project.
  7. Lotica

    Trinity - My First DOOM Project

    Okay, so I did the first area from scratch again, and while it's not complete, it's to a point where I can begin working on the rest of the level. I focused a lot on this area because I wanted the player to be immersed from the start, what with the dark lighting and what not. I haven't made a chair yet, but I'm going to work on that soon. Here's two screenshots: The reason why I did this from scratch is that I wanted to do it in the Doom in Hexen format, and for some reason, I deleted the previous wad that had the level from the first shot on it. It's okay, because I was just modifying a Doom 2 wad for some reason, and now this one is completely from scratch.
  8. Lotica

    Trinity - My First DOOM Project

    I just decided to go with doing the room from scratch. I do have a majority of it done and I'm improving on it as I go on. The chair where your character would escape looked like a piece of shit, just some odd looking throne. Would making the chair out of an object or just using linedefs be a big deal?
  9. Lotica

    Trinity - My First DOOM Project

    Yeah, I'll be doing that later on. What does everyone think of the weapons idea? Would that be a good idea?
  10. Lotica

    Trinity - My First DOOM Project

    So what would be your advice? Stay with Doom in Doom format or go with Doom in Hexen format? Would it be easier to copy what I have in the first level from the old wad to a new one or make the level all over again in a new wad with the Doom in Hexen format as the config? Again, this is my first time using Doom Builder, and I want to make sure what I'm doing is correct and won't corrupt the files (I had that sort of situation happen with other editing programs for different games; it's not the best feeling in the world). Even if I had to create a new wad from scratch, it wouldn't be that bit of a deal, as I could simply put two windows with the different wads showing and simply go from there.
  11. Lotica

    [WIP]Paranoya

    This looks amazing! I especially love the shot of the cave. I would never think to see something built in Doom like that. Superb! Can't wait for it!
  12. Lotica

    Trinity - My First DOOM Project

    On topic of weapons, since it would possibly involve the story, would the weapons be good if they were just your standard weapons held by hand or since the main character is an android, he could obtain upgrades that he simply detach when he wanted to go from one to another. If that's the case, I would have to add a detail about how the corporation is developing or has developed these upgrades beforehand. What do you guys think? Also, does anyone have any answers to my previous question about the Hexen format?
  13. Lotica

    Trinity - My First DOOM Project

    Question: How difficult would it be to transfer a level from a DOOM 2 wad modified in the Skulltag (Doom in Doom format) game config to the Skulltag (Doom in Hexen format)? I wasn't aware that the Hexen format was better for accomplishing some of the things I wanted to do, such as the script that was provided before, and I want to keep the level structure in contact. Not to mention, the actions list for things such as doors is arranged in a different way and if I put the level from the original wad as is, it doesn't function correctly. Also, thanks Springy, and I thought the current version of Zandronum uses 2.6.1 of ZDoom. I'm just going from numbers on that part. lol And who knows, Ribbiks, who knows. lol
  14. Lotica

    Good Uses for Bad Wads.

    Yeah, I would figure. :P
  15. Lotica

    Skulltag crash on Windows 8 with ATI hardware.

    Isn't Windows 8 the same thing as Windows 7 except with a shit interface? Why would it have problems?
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