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tooty

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  1. tooty

    How to install ZDoomGL

    ok i followed the instructions but am still having problems... When I run zdoomgl by double-clicking on the .exe file, or running it in Command Prompt with the "ZDoomGL -paltex" line (WindowsXP dos thingy) the Doom screen appears, but the colours are all green and pink and it looks like its a negative of what it should be. The game itself won't get to the point where you can actually play it (you can't get the menu up by pressing escape)as it gets stuck on the Doom screen, with what looks like several loading command lines slowly appearing on screen, like the md2 files (sorry for the vague description of this, I don't know the technical term for this). When it eventually crashes/quits i get a "zdoomgl.exe has encountered a serious problem..." box up (the usual XP box asking if u want 2 send error report to Microsoft) and the desktop has reset itself to 8bit colour and whatever screen resolution was being used in Doom (on desktop i use 1024x768, so i used that in Doom, but i also tried 512x384 in Doom which resulting in the desktop changing to this resolution after Doom quit/crashed.) My PC spec is: 1ghz amd duron processor ABIT KT7A MotherBoard 640mb ram hercules 3D Prophet 4500 gfx card WindowsXP OS Probably don't need this but i'll include anyway: Iiyama LA702UT, VisionMaster Pro 1411 Monitor soundblaster Live! 1024 sound card ZDoom itself works, but not ZDoomGL, whether i use the md2 models or not. I'm using zdoom1.22 as specified, with zdoomgl 066 and the 066.2 patch, and the lights.ini file aswell. I tried this port with Ultimate Doom, Doom II and Final Doom, but with same results. If any more info is needed, let me know. Any help would b very appreciated :)
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