Single Status Update
I jump on a busy server and have a pretty good game on zdctf11, even though the packetloss on my wireless lan makes it feel like I'm playing through a modem when my ping is ~50ms. The game ends, we win. Next map starts, somehow it's gone from 6v6 to 4v4, but whatever. I'm red, I grab a ssg and head for the their flag room. I kill a couple of blues on the way. Grab their flag and head off the opposite route I came, killing another guy on the way out. As I'm approaching our base I hear the familiar "red flag has been taken" message. I get into position and meet their carrier with a ssg in the face and return the red flag. Less than a second later I again hear "red flag has been taken" and I know it's over. I figure what the hell and steam into the flag room anyway. Predictably enough there's three blues in there and nary a red to be seen; I get wasted before I can get a shot off. Whilst their flag carrier heads off to score, I respawn a couple of times, only to get spawn killed by one of the three blues who are now just sitting in our flag room with rocket launchers spamming away at the spawn spots. I realise I haven't even seen another member of my team yet, I check the scores and none of them have scored a frag. At this point I remember why I got so fucking sick of ZDaemon ctf in the first place, and quit.