Ralphis

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About Ralphis

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    IDL Founder

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  1. The game owns. The remixed old zones are sick, the new zones are sick, the music is sick. Just top to bottom awesome.
  2. When does Alfonso play against the WDL Radio hosts? :)
  3. I want to chime in and say that I think the above approaches, when there are two "same tier" players, can have different outcomes on different maps. A player who is a monster on judas and d5m7, thanks to their aim and quick reflexes, might not do as well on a map like d5m1, map01, or pobla8 where another player can slow them down and control the flow of the game instead of letting it turn into a spawn frag festival. Nowadays they typically do, but even the sharpest "skill" players have been upset once they are forced to play at a slower pace.
  4. The following is a list of multiplayer related Discord channels. If you know of other channels, please post them and they will be added to the OP. Channels are "official" unless otherwise specified: Engine Centric Channels Odamex (Unofficial) ZDaemon (Unofficial) ZDoom Community Channels The Sentinel's Playground UniDoom World Doom League (WDL/IDL)
  5. Cool, good luck
  6. Doom isn't metal and it never was - it's blues. The majority of songs in the Doom soundtracks are blues.
  7. I actually disagree. I prefer the music of the NES version because the songs end up sounding more creative when using only 3 voice channels.
  8. Quake 3/Live in a nutshell
  9. You have 24 empty forums for games that are decades old and the most likely outcome is that nobody is going to post in them. Sorry to burst your bubble, but you'd be better served taking your enthusiasm to more established areas that you are interested in.
  10. I always felt bad for the mutant dog in the Fly 2 as well. Good effects in those films
  11. Gremlins
  12. Looks nice but I'll echo dew's concerns, as well as saying that, on a personal level, I hate transparent lighting like the one around the flag in Map01. For a lot of people that have older computers and use software modes, those sort of "light fog" effects can drastically slow their computers down when they're found in bulk. Source: me having to remove a ton of them from WDL compilations because of people flipping out about them. I like the grass on the map01 shot, it makes the room POP.
  13. As a non-programmer, I found @Graf Zahl's zscript example the easiest to follow. It clearly lays out exactly what everything is and what it does. As far as actor and thing definitions, that format (or a very similar one) would be my preference as a mapper/modder.