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BigMemka

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About BigMemka

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    Warming Up

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  1. BigMemka

    New Year's bustle

    So on the eve of the bright holiday of New Year I present to you my new wad. It contains a one level and one level- headband. You are a Santa Claus. On the eve before the New Year, you stopped at a small town on the Christmas tree, to congratulate everyone on this holiday.And you have decided to relax a bit. And you met old acquaintances. What happened next will you can know from wad. Iwad - doom2. Port gzdoom. I test this wad on version 1.56 and 2.05. Recommended illumination - Standard. + Standard fog. By default, you can be disabled the weather by clicking on J. Have a good game! https://drive.google.com/file/d/0BzqytIXSGDtVaFBMcDI5Smt0VlU/view?usp=sharing http://rgho.st/7zxCxwvwG
  2. BigMemka

    The Inquisitor III

    Thank you for your praise of my style and architecture. But inquisitors gameplay is not like the classic doom gameplay. There much depends on you choose development. Game of the warrior or mage is quite different. Particularly in the middle and end of the game. Some places difficult to play for a warrior. Some places difficult to play for a mage. But we tried observe game balance as much as better. I hope you will appreciate our efforts!
  3. BigMemka

    The Inquisitor III

    Thanks for eyes). We most likely will take these sprites.
  4. BigMemka

    The Inquisitor III

    Dynamic lighting plus color of textures.
  5. BigMemka

    The Inquisitor III

    Good!Why eyes don't shine?
  6. BigMemka

    Temple of spider

    Oh! I totally forgot about it. But that version I made changes. If moderator want, he can delete this post. I will write message in the old post.
  7. BigMemka

    Temple of spider

    Hello everybody! This is my second map fo doom (fest map was very bad and I don't show it to you). I finished this map in 27th November in 2011. This is a very big classic map for doom2.wad. Ports - prboom and so on. Huge level for exploration and intense fighting. And this map a very darkly. You can add brightness in options. Nice game! http://rghost.ru/7jtyxdpY8
  8. BigMemka

    Bloody Steel (project)

    Yeah I read your review. The review was very interesting, thank you.
  9. BigMemka

    Bloody Steel (project)

    Hi all. The long-awaited wad release took place. You are waiting for 10 levels. http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/a-c/bldstlp.zip
  10. BigMemka

    Bloody Steel (project)

    Thanks for the demo Sorry for not answering so long and my bad English -) Looked until that demo CorSair. In the beginning you very gently played. All the levels are designed for the game with the pistol start but you had a lot of ammo. Funny joke was with Baron. The sniper hitscan in Maps 1 and 3 there were not many. There's many places where you can hide. I converted music by Format Factory program. If you know the best Converter, I'll be glad.
  11. BigMemka

    Bloody Steel (project)

    Yes. I would be happy to demos.
  12. BigMemka

    Bloody Steel (project)

    :-) He is now almost appears nowhere. I don't know what he was doing now.
  13. BigMemka

    Bloody Steel (project)

    No I am not Eternal. We have different styles at all.
  14. BigMemka

    Bloody Steel (project)

    It's time to publish the first 3 levels my wads. In wad widely used with high-res textures in the ogg format. Some places may slow down on slower computers. Ports - glboom-plus 2.5.0.7 or GZDoom Maps - 01-03 Iwad - doom2.wad To play Bloody Steel, use this command line (in prboom-plus): -iwad doom2.wad -file BLDSTLP1.wad -complevel 9 Nice game! I will be glad responds. Download: http://rghost.ru/51307682
  15. BigMemka

    Bloody Steel (project)

    This wad have many different gameplay situations. This wad have adventure and the crowds of monsters.
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