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SuperCupcakeTactics

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Everything posted by SuperCupcakeTactics

  1. AUGER;ZENITH is a limit-removing project brought to you by us the Doomer Boards planet hackers. AUGER;ZENITH is also the ULTIMATE CYBERPUNK DOOM PROJECT. This MegaWAD features 21 maps of neon-soaked cyberpunk adventure greatness! --- Neo Shotkon City 2198 A.D. --- In the recesses of cyberspace, a maelstrom of evil blood infected the pneumatic tubes of global biocomputing. The dark consciousness recruited every semblance of artificial intelligence lost within seas of metadata, each spanning across decades of technological and societal struggle since the 21st century. Each node resonating with ethereal desires, conduits of unknowing interaction between beings of differing worlds. This technology opened the door to monsters familiar only to itself: Demonic natures attracting one another, wishing for a new home, yearning for their own creators. The Motherboard is lonely no more. >>>DOWNLOAD A RIVETING CYBERPUNK ADVENTURE DIRECTLY INTO YOUR CYBERBRAIN<<< >>>DOWNLOAD A RIVETING CYBERPUNK ADVENTURE DIRECTLY INTO YOUR CYBERBRAIN VERSION 2<<< >>>THE CYBERPUNK ADVENTURE OF A LIFETIME IS AVAILABLE NOW ON IDGAMES<<< >>>AUGER;ZENITH AVAILABLE ON MODDB<<< Add-Ons: Maplist: Screenshots: Previous projects:
  2. SuperCupcakeTactics

    DBP37: AUGER;ZENITH - THE Cyberpunk MEGAWAD!

    Thank you glad you enjoyed it! That's just a detail I omitted, helped hidden without mouselook. The breakable glass is only accessible from one side in my maps since that was the extent of how I knew to do it. Thank you for enjoying and playing :)
  3. SuperCupcakeTactics

    Tambourine Tangerine

    Howdy! Previously unreleased map of mine (touched up on a bit before sharing here though). Plays on E1M1 for Doom 1 screenshot: https://i.imgur.com/PghtJTa.png Download: https://www.dropbox.com/s/7ng92mh10enogoa/SCT_TambourineTangerine.wad?dl=0
  4. HEAR YE HEAR YE HEAR YE! From the echoes of a Parthoris whose time is warped is a 7 dungeon sampling of myth relinquished. This quest began from nothing, and now beholds the fate of the entire realm. Maps by @joe-ilya, @Rancid Sam, @Fiendish, and me! Additional splash artwork by Tainted Slav! __________________________________________________________________ Play Information: * Heretic Episode 1 * CL-2 (Limit-Removing) * BORN TO BE EXPERIENCED USING CRISPY-HERETIC 6.0 AND UP: http://latest.chocolate-doom.org * Bind your fly and look up/down keys! Mouselook is okay too. _____________ Screenshots: Download: Of Myth Relinquished V3 ADD-ON: Softer Dragon Claw Sound Please enjoy and any feedback would be greatly appreciated :)
  5. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    @Fernito Thank you for the esteemed praise! Thank you as well for a completed playthrough of E1M5, and it's probably good you were playing that in GZDoom (ghost monster feet blasting aside) as that map can get choppy in Crispy. As for E1M6 afaik you have to use the wings to access the exit, and your inventory should have been full of wings as you pick them up along with the blue key.
  6. SuperCupcakeTactics

    SaltySalsaSaucer

    Small map that replaces E1M1 Thought about making a full episode but probably won't get around to it. http://puu.sh/er6sz/2a43e64796.jpg Music from TeamTNT's Icarus Download link: https://www.dropbox.com/s/74n98rsmds4tqzt/SaltySalsaSaucer.wad?dl=0 New link removed unused stuff: https://www.dropbox.com/s/lnhx7nzm5sg6v7b/SaltySalsaSaucerV2.wad?dl=0 p-plsrespond
  7. SuperCupcakeTactics

    Tambourine Tangerine

    ...MAYBE most likely. I'll throw in a reminder of Amorphous Euphoria's existence, which you already knew existed but now I have reminded you as well as the Doomworld of that wonderful community project.
  8. SuperCupcakeTactics

    Tambourine Tangerine

    @msx2plus Thank you :D @TheShep Sweet, looking forward to it!
  9. SuperCupcakeTactics

    Tambourine Tangerine

    @Insaneprophet Thank you, glad you liked it! Yup it's finished then! @TheShep Nice! BTW did you ever around to playing Chaos Theory? @Biodegradable Thanks and not only are there multiple chainguns, there's even a rocket launcher SOMEWHERE. @Clippy Thank you, and your gripe with not being able to backtrack is actually what I realized that teleporter outside was supposed to be for. It didn't work when I dug out this old map and I didn't know where it was supposed to take the player so I made it warp to a parallel dimension to be a trickster, yup. I also thought I made those nukage pits inescapable near the crushers but nope there was a switch for your escape, dangit. I have reuploaded the map, to remove the parallel dimension and make the teleporter take you out of the outdoors. Same name, same link :)
  10. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    At least two episodes worth. If I can get a map concept going in particular then I have a good reason to go for three full episodes. The episodic structure makes things more complicated.
  11. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    @Fernito Thank you! The missing textures near the end are intentional as I was thinking of it like a magic desk that "stretches" to accommodate your reach while on the throne. The missing secret is Oh and you'll have to re-download the WAD for the V3 since E1M5 was missing exit line triggers before, sorry about that (very last minute submission but a greatly cool & unique one). And yes the playthrough is useful, please continue! Especially for feedback that isn't from me for the other mappers' maps.
  12. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    You need to download the latest auto-build from http://latest.chocolate-doom.org. The version number is the same but its been updated even just today to support ANIMATED lumps. It's far ahead of last year's base release. Apologies for not being clear about that.
  13. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    Thank you! Is your Crispy-Heretic up to date? This project helped spur a lot of updates for the port.
  14. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    Updated yet again to a V3 to fix E1M5's missing exit triggers. Should all be good now.
  15. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    Not really. The complete first episode would be a little different with maps in different slots and new maps entirely. This is just a showcase of most of the maps made hoping to get playtesting feedback from anyone outside of the project's development; possibly have insight on what directions to go about on what's missing or what's needed. Though it's only released like this at all since I made deadlines at the start and while things have changed since then I still wanted to release something and keep myself accountable.
  16. SuperCupcakeTactics

    [HERETIC] ... Of Myth Relinquished (7 map DEMO episode)

    Thank you thank you! Fixed a texture issue for a quick V2! Also sharing an add-on to replace the dragon claw sound with hexen's wand sound.
  17. Old maps from a year or so ago when I got back into mapping Was another attempt at a megawad... it aimed for big maps which probably wasn't good At least I learned a lot when making it and stuff :P Pretty proud of map01 :s Limit-Removing Doom 2 Screenies: http://i.imgur.com/agODuza.png http://i.imgur.com/F1Bnpa2.png http://i.imgur.com/RU7Xb60.png http://i.imgur.com/CO7WpwK.png Chaos Theory Episode 1: Harmonious Optimism Via Deus Ex Machina - 2 and 1/4 maps (supposed to be 6 in the first episode) - a picture of concept art for maps 6-8 I think (flying fortress and floating islands) - another wad with a map not finished but wanted to exorcise https://www.dropbox.com/s/r79rux4p7vlitu8/ChaosTheory.zip?dl=0 Would really like to make all the maps sometime and put in all the concepts and ideas that I had for it (maybe sometime this millennium if lucky) >.< So tell me what you think after digging into its digital entrails please
  18. SuperCupcakeTactics

    Chaos Theory [2 and 1/4th maps to play ] (megawad attempt)

    Late post but thank you for the interest and notes of enjoyment! Giving this thread a bump to see if it can get any more playthroughs. I'm looking to put this up on the idgames archive, but I probably won't include the unfinished MAP04 and leave that to just the cool folk who've downloaded from this thread. Expect to see a few releases of old unfinished/unreleased stuff of mine as this year continues in one form or another. @Insaneprophet those large unmapped areas are the even older versions of the map. I remade them but kept the original version accessible!
  19. SuperCupcakeTactics

    Share Your Sprites!

    Yes, please do! Just credit me for it.
  20. SuperCupcakeTactics

    Chaos Theory [2 and 1/4th maps to play ] (megawad attempt)

    This project is now officially completely cancelled. Nothing has been done to it for at least 5 years. I've removed unused stuff and other miscellaneous scraps. Here is the version with the complete MAP03 and unfinished MAP04. DOWNLOAD: DSSE6.2.zip
  21. SuperCupcakeTactics

    Doom Pictures Thread 2023

    There is heresy afoot:
  22. SuperCupcakeTactics

    Share Your Sprites!

    May as well share these here where more people will see and use from :S ------------------------- SCT_Doom3Items.zip -------------------------
  23. SuperCupcakeTactics

    Which Doom creators do you appreciate this year?

    Thank you I appreciate your appreciation :) Yay!
  24. Howdy! This is basically my thread to post collections of my sprite art that anyone can use for cool non-commercial Doom projects provided you give credit to me, SuperCupcakeTactics. I will also link to @Catpho's thread that has some of my other cool things. This thread can be moved to Doom Editing if it's better there. -=Now Featuring: DOOM 3 ITEMS=-
  25. SuperCupcakeTactics

    SuperCupcakeTactics' Imperial Emporium - DOOM 3 ITEMS

    --------DOOM 3 ITEMS-------- DOWNLOAD: SCT_Doom3Items.zip ----------------------------------
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