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About _Mud
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the idea of using white noise in this way is just perfect
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Very cool screenshots, I'm looking forward to the release.
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Few little things: Added some animated textures. Changed the sprites of some weapons.
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can you share a link? To be honest, I haven’t even fully decided which alpha map corresponds to which one in the bible. More precisely, there are several levels, the purpose of which I am still not sure about.
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for Doom II - Hell Unleashed
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keep experimenting
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So far I have removed this sound, because it seemed to me annoying. Maybe I’ll come up with something with him. I want to show it mainly only at the final level, because for me alpha is more about white bases. But I do not want to make it look like the hell that was in the release. I wonder if I can come up with something interesting. I also like a darker and empty atmosphere. Although it was felt more in alpha than in my project.
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What in your opinion helps to create such a mood most of all? Just wondering.
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I know, but this thing remained in the source code, so it doesn’t count. And vanilla tricks too.