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About SonicandTails58

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  1. SonicandTails58

    The Doom Confessional Booth

    The only time I beat Ultimate DOOM and DOOM 2 on Ultra-Violence were because I was attempting to 100% the achievements. I only needed 100 Deathmatch frags before that dream was a reality, until some asshole hacked my email account, and all achievements I earned for 4 years, and all my games' save data, were gone... Back to square one... -.-
  2. Execution could not continue. Unable to load shader Default: Init Shader 'Default': Vertex shader: Vertex shader failed to compile with the following errors: ERROR: 0:2: '' : extension 'GL_ARB_uniform_buffer_object' is not supported ERROR: compilation errors. No code generated. Fragment shader: Fragment shader failed to compile with the following errors: ERROR: 0:2: '' : extension 'GL_ARB_uniform_buffer_object' is not supported ERROR: 0:66: 'LightBufferUBO' : syntax error parse error ERROR: compilation errors. No code generated. Linking: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. It's not working for me, and I'm using the most recent Dev version of GZDoom. Above is the error message I'm receiving,
  3. SonicandTails58

    Black Magnetic (released)

    This was a great level. The design was clearly well thought out, and the enemies were definitely challenging. However, there were many, MANY times where I felt underpowered with the given arsenal, and I twice found myself saying "now this isn't fair!"; once during the fight after getting the Yellow Card, and the fight with the Cyber Barons. This is possibly because of my "run-and-gun" style of play, and I'm not really one to hide from enemies, so this was a surprising change of pace.
  4. SonicandTails58

    Doom 4 Fan Art

    Well, I think there's only a certain amount of times that Hell will get its ass kicked inside out before it runs out of demons/new demons to hurl at Doomguy before it just gives up. Besides, Doom 64 was supposed to be the final part of the original Doom story, and that means Doomguy is in Hell, quelling any and all possible uprisings the demons have planned.
  5. SonicandTails58

    Zandronum Not Responding?

    There is literally nothing in the Display subcategory. The oldest thing in the video codec subcategory is from 4/13/2008, 9:42 PM, if that helps. :/
  6. SonicandTails58

    Zandronum Not Responding?

    http://postimg.org/image/r2qdj5an1/ This was what my computer says, and from the looks of it, my computer has a better chance of surviving a Double Barreled Shotgun blast than running Zandronum..
  7. SonicandTails58

    Zandronum Not Responding?

    Dell Inspiron 1721 Model No. PP22X Register code: 76477-OEM-0041135-30353 I can't say anything more, because I got this computer a while back, and when I did, it was a used laptop.
  8. SonicandTails58

    Zandronum Not Responding?

    In terms of other source ports, I can select an IWAD and it loads. But the difference with Zandronum and, say, Skulltag, for instance, is that Skulltag actually plays the game/WAD. It freezes where Skulltag would show me the title screen of the game and menu, and it's just an everlasting black screen with Zandronum. I tried running it in compatibility mode with some older versions, but no luck. I'm not sure what my laptops resolution is, but the Device Manager says I have 2 Turion 64 X2 Mobile Technology processors. I also have troubles with anything DirectX or Direct3D related, or OpenGL related. From what I'm guessing, my laptop is just too old and too shitty to run Zandronum.
  9. SonicandTails58

    Zandronum Not Responding?

    Every time I try to load Zandronum on my laptop, it loads correctly, but it immediately gives me a perpetual black screen. The Task Manager says it's not responding, and waiting for a response will only result in time wasted. I have tried running it in compatibility mode, but that does nothing. Why does this always happen? It's probably because my computer is running Windows XP SP3, but I got Doom 64: Absolution working on a computer that runs XP SP1, so I don't know what else to try.
  10. SonicandTails58

    The Sadistic Enclave

    I had to use god mode and sv_infiniteammo 1 to complete it, because I only found a few enemies despite the 108 monster count (most likely from the two arch viles). However, the anon above this comment is wrong. This is not a TerryWAD. It is just a legitimately difficult WAD.
  11. SonicandTails58

    Shrek in Doom

    I was honestly expecting this to be a complete reference to Shrek is Love, Shrek is Life and be raped by Shrek. But no, you had to go with the typical Arch-Vile Carnland Terrywad as opposed to being original.
  12. SonicandTails58

    You Dig v1.7

    Wow. This was an awesome WAD. Great concept. If it were tweaked just a bit, then it's possible some talented modder could attempt a Minecraft TC for DOOM.
  13. SonicandTails58

    Test 2 Kill (Saten's Training Grounds)

    Wow. This was really good. I'd definitely play it again. The mazes were intricate and complex, and the Jeopardy! scene actually made me giggle a bit. 4/5
  14. SonicandTails58

    The Agonizing Vault

    I'm quite suprised. This WAD felt like a true level of DOOM II but if it were removed. There were hard parts about it, i won't lie, but all in all, it was a fun WAD. Keep it up. :)
  15. SonicandTails58

    Save the World!

    It wasn't absolute shit. It was a good way to kill some time, and I see nothing too terrible about it. I only wish the WAD were an actual, serious map, with actual, serious monsters. Not just what it was, but I digress.