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  1. Often people post here about making maps and then deleting them because they were unhappy with how they were going, or didn't know what to do with it, etc.

    This kind of surprises me actually. I tend to never delete any kind of work-in-progress or anything, even things that I think are bad or will never get finished. Disk space is cheap and it's not like having that stuff around matters to me, and sometimes I'll go back to something I started a while ago and either work on it some more, or get ideas from it.

    I've got song ideas that are at least 10 years old sitting around, I've got unfinished projects for software that I don't have anymore, etc.

    Is anyone else like this, with maps or otherwise? Or is the prevailing attitude "delete it if it sucks"?

    1. Show previous comments  22 more
    2. Phml

      Phml

      I keep most of my stuff, but then I get annoyed when I revisit things years later and find out "BoomMap2012_zokzok24" is a 2 rooms techbase with 8 imps and a shotgun.

    3. plums

      plums

      Ahaha, that happened to me too, after I'd stopped attempts at mapping or playing Doom for a while. "p01.wad, q01.wad, q02_new.wad, cool, what are all these files I was working on? It's... nine copies of the same two rooms with a door and a revenant. Hm."

    4. Ex Oblivione
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