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Nictendo

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Everything posted by Nictendo

  1. Nictendo

    Doom Streams

    Maximum Doom - The Madness Continues https://www.twitch.tv/nictendo
  2. Nictendo

    Doom Streams

    Tormenting myself with Maximum Doom WADs. We've all been through Hell, right? How bad could this possibly be ... https://www.twitch.tv/nictendo
  3. Nictendo

    Name one thing Doom 16 is missing

    This by far. After my initial NM playthrough, Hell maps were the ones I found myself revisiting the most. I just so thoroughly loved everything about them compared to the UAC tech bases.
  4. Nictendo

    Name one thing Doom 16 is missing

    I need this to be an actual thing. That was amazingly well executed.
  5. Nictendo

    Dusk - Hexen + Quake + Doom

    I can understand paying homage to your favorite classic FPS games, but to make a game who's entire identity is to point out its own similarities to said games is a bit of a mistake. I'd much rather see them do what we saw in Serious Sam or Painkiller. It's quite possible to make a new "classic" FPS and still innovate. They aren't mutually exclusive. I imagine it will still be a decent/fun game on its own when it releases, I just hope future marketing isn't going to rely on nostalgia baiting exclusively.
  6. Nictendo

    Name one thing Doom 16 is missing

    Revenants that are a viable threat. Additional things: - Imps that aren't overpowered/overused - Armor that works properly (doesn't just act as a second health bar) - Proper community/mod support (expanded beastiary and weapons that balance nicely with the originals? HELL YEAH. Valiant feels like a proper Doom 3 if Doom stayed on its original engine.) While it was a fun standalone experience, it is as I feared/imagined it would likely be. New Doom just doesn't/won't have the lasting appeal of the classics. I did enjoy the aesthetic (particularly of the Hell levels, they stand out to me as being much more fun/visually interesting/Doom-like.) My biggest issue with New Doom as alluded to is the general weapon/monster balance. I like the idea of the alternate fire/weapon mods, but for just about every weapon, you only ever pick and stay with one (explosive shot for shotgun, stun bomb for plasma, siege mode for gauss cannon, etc.) I found myself struggling to find the ideal use case for most of the weapons because between the gauss cannon and SSG, it made just about every other weapon redundant/useless unless out of ammo, in which case, just quickly use a chainsaw to fill yourself back up. In the classics each weapon has a very specific use case. Even the single barrel has perks over the SSG for lack of spread/faster firing rate on single targets. The best thing I could say about New Doom is that the new mancubus (mancubuses? mancubi?) is amazing. It was cool that it had distinct Hell/tech variants, a feature I'd love to have seen explored further/better in New Doom.
  7. It's more just a function of the analog movement of a control stick as opposed to the digital movement of a keyboard. It wasn't intentionally patched out, but rather a side effect of the nature of the control scheme.
  8. Nictendo

    Doom songs transposed from minor to major

    The Pit reminded me of Styx.
  9. Nictendo

    Any good jokewads?

    I've always enjoyed mock2.
  10. Nictendo

    Potential new Freedoom logo

    Any chance you could realign the second E? The fact it doesn't form a perfect line with the other letters is bugging me. I also think that the infinity symbol would be better without the texture. I also see a few pixels out of place on the bottom arch of the M, on the left side. Other than these things, neat idea okay execution and it definitely looks much nicer without the ink smudges.
  11. Nictendo

    Texture resizing and you

    I think he is referring to the fact there really wasn't such a thing as a "pixel-art game" at the time because that was just a limitation of the time, not a choice.
  12. Nictendo

    Texture resizing and you

    Although, when streaming Doom, trilinear filtering helps the encoder out. It will result in a higher quality/more viewable stream, even at low bitrates.
  13. Nictendo

    About Skills/Difficulty

    As long as it's not the artificial "difficulty" where enemies become bullet sponges, everything should be fine.
  14. Nictendo

    Kaizo doom

    I did enjoy it, but what I can say is that due to the heavy randomness of Doom, it doesn't work well for a Kaizo game in this form. A part of the beauty of Kaizo Mario is that it's more of a puzzle game. All the challenges are pre-determined and rely on the player's execution rather than factors out of their control. In this regard I'd consider something like Arch-Vile Jump or CyberDreams to be more Kaizo-like as they place the player in otherwise deadly situations that they have to solve using the mechanics of the game. That said, I would enjoy seeing this concept explored further. Thanks for the map!
  15. Nictendo

    Automatic Pistol Start?

    Recently, new and awesome WADs such as Sunlust and Valiant are being released with pistol starts as the intended way to play. Are there any source ports in existence that support auto-pistol start? It'd be nice to play each map in sequence without needing to resort to a console/idclev/dying. In my brief preliminary search on the topic, most of the answers seem to come down to console/idclev/dying. If it isn't an existing feature, would it be challenging to implement it into an existing sourceport? If anyone has any leads on this subject, or the know-how to accomplish it, I believe it will be a valuable and convenient feature for the community. Thanks for the help!
  16. Nictendo

    Automatic Pistol Start?

    Wow, I had no idea, thanks! /thread :P A one-button solution is nearly as awesome as a no-button solution. More so in some cases if you don't want to go to the effort of toggling such a feature on and off.
  17. Nictendo

    Automatic Pistol Start?

    Yeah, I figured, as why I also wished to make this thread as a call for any coders who think they might be up to the challenge. It would be nice to have such a feature for a vanilla-compatible engine.
  18. Nictendo

    Automatic Pistol Start?

    That looks very promising, thanks! Ideally I would want something compatible with PrBoom+/Chocolate Doom, my preferred ports. That thread has a few links to other similar projects but one is a dead link and the other is another (G)ZDoom-compatible WAD only.
  19. Nictendo

    Way to FULLY search hard drive? (Windows)

    Sure is. There are a wide variety of tricks you can use to find exactly what you're looking for. Wildcards (using an asterisk * ) are handy for finding all files/all files of a particular extension. E.g. searching from the root of your drive for *.wad would bring up all files containing .wad in their name. I assume since you mentioned hidden files you are aware of how to view them through a few changes in the folder options "Show hidden files, folders, and drives", and unchecking "Hide protected operating system files (Recommended)." If you don't mind me asking, are you looking to do anything in particular? Hope this was of help in any case.
  20. Nictendo

    Youtube actually makes a decent layout change?

    They accidentally published a bugged build. They'll revert the patch soon enough and things will be back to their usual ways.
  21. Nictendo

    Doom Streams

    I hear (or rather don't hear) this guy manages to irritate everyone without even using a mic. Like seriously? Who streams without a microphone?
  22. Nictendo

    Chocolate Doom

    You can try directly accessing the download link. Otherwise if the option is available, you could try compiling the source yourself.
  23. That's pretty much my life story. My first ever video game was Doom on SNES. My dad was an awesome dude for letting me play it. At that age I didn't really know what a video game was, so it gave me a good opportunity to interact with the controls and see what they did. Without any context as to it being first-person, or knowing what a pistol was, as a kid, I always imagined the pistol was the helmet of the dude you were playing as. I knew for some weird reason whenever I pressed that one button, the guy's head would explode in a humorous cartoon-like fashion. Fortunately my Dad also had the PC version of Doom/2 so when I became a little older I could play and enjoy that. Of course for the longest time I only ever played on the easy difficulties with cheats because the game was too scary otherwise, lol.
  24. Nictendo

    Doom Streams

    Haha, fair enough, "new to me" at the very least. New-er than the most recent stable release in 2011. :P
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