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D1m3

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About D1m3

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  1. D1m3

    LZDoom 3.87c released

    Don't know is it possible,but would be cool to have a option for sorting saves in alphabetical order like GZDoom,because it kinda annoying when it looks like this(moslty notable with DBP saves,I played them in order,but DBP2 is between DBP7 and DBP8 for no reason)
  2. D1m3

    The 96 kb challenge: final round of Doom!

    The part I didn't understand is "level based on the TITLE",so if for example I choose TNT's Metal,the level must be based on it?
  3. D1m3

    The 96 kb challenge: final round of Doom!

    Don't know why,but I have feeling that themes must be swapped,ammo/health starving fits more for Plutonia than for TNT,will choose first theme anyway,even I still didn't very understood that one
  4. D1m3

    The 128 kb mapping extragavanza "challenge"*

    Don't know is it the limits of DEHACKED,but walking animation for War Imp is kinda buggy,he always turns
  5. D1m3

    The 128 kb mapping extragavanza "challenge"*

    Map Name : Squarena Map Slot : E4M1 Music : TNT: Evilution - ShootAimKill Size : 126 kb Format : Boom Difficulty Settings : Yes,but only on monsters https://www.dropbox.com/s/h521370clxbwml3/E4M1(128kb).wad?dl=0
  6. D1m3

    DBP30: The Magnificent Five

    Noticed that the mugshot is being used right from Fistful of Doom,I actually made a fixed version of that mugshot https://forum.zdoom.org/download/file.php?id=38248 -Fixed lazy mirrored and copypasted frames -New CIGST12 instead of copypasted CIGST10 -Corrected CIGKILL2 face -Corrected blood on CIGKILL4 teeth -Fixed dissapearing beard on CIGDEAD0 face
  7. D1m3

    The 128 kb mapping extragavanza "challenge"*

    Also dumb question,will the final wad contain mapinfo for episode 4?(because it's really painful in terms of music)
  8. D1m3

    The 128 kb mapping extragavanza "challenge"*

    I can make one more map,which E4 slot is left?
  9. D1m3

    Things about Doom you just found out

    Map26 from Plutonia Experiment contains this bug right at the start PRBoom-Plus GLBoom-Plus
  10. D1m3

    DBP27: 10 Day Vacation

    Tried to load RC3 and... Script error, "dbp27_RC3.wad:ZMAPINFO" line 152: Unexpected end of file in cluster definition
  11. D1m3

    The 128 kb mapping extragavanza "challenge"*

    V.1.1 -Moved chaingun to platform with blue card -Replaced originally placed chaingun with rocket launcher -Added 2 box of rockets to sector 46 https://www.dropbox.com/s/eo9r3jvogmw3edr/128kb.wad?dl=0
  12. D1m3

    The 128 kb mapping extragavanza "challenge"*

    Map Name : The Smell of UAC Experiments Map Slot : E1M1 Music : Beavis and Butt-Head(SNES) - Hooligan Rhapsody Size : 126 kb Format : Boom Difficulty Settings : Yes,but only on monsters https://www.dropbox.com/s/eo9r3jvogmw3edr/128kb.wad?dl=0
  13. D1m3

    DBP27: 10 Day Vacation

    Noticed few bugs -STFST12 has few black pixels on eyebrow -Intermission screens doesn't appear properly -Arachnotron and Mastermind walking sound seems to play less -Baron plays shotgun sound while doing melee attack -Explosvie barrel lacks dynlights entirely -Map10 lacks music in ZDoom ports Also I think it would be better if muzzleflash for pistol and chaingun would be look like a water(or change both guns into water ones)
  14. D1m3

    The 128 kb mapping extragavanza "challenge"*

    Another *KB Challenge? Will choose episode 1 However would be cool to have a main DEHACKED file with some kind of 1-2 enemies to be between imp,pinky and cacodemon for difficulty,so you will not need to fill almost entire map with imps because there's no monsters which will be harder than imp but easier than cacodemon
  15. D1m3

    SNES Doom source released under GPLv3

    Actually there's more stuff,like doomguy's unused mugshots
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