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D1m3

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Everything posted by D1m3

  1. D1m3

    The 64 KB challenge (2 megawads completed!)

    Found another text bug(or how to name it?),looks like the text screen after finishing map30 has been not changed and its looks weird,because rest of text screens is changed
  2. D1m3

    The 64 KB challenge (2 megawads completed!)

    Updated map33,fixed softlocks(actually they still here,with chaingunner pillars,nevermind,the pillars is supposted to be that) https://www.dropbox.com/s/ngzplxacrnsq29p/MAP33(Geometrically_Ballistic_Adventure1).zip?dl=0
  3. D1m3

    SMOOTH DOOM [UPDATE 4/14/20]

    The bug with ssg muzzleflash still appears P.S.Nevermind,with some pain,I fixed it,the only things I changed is -Added special muzzleflash sprites(just cut version of frames XTS2W,XTS2X and XTS2Y) -Removed BRIGHT tag from Fire state(looks like it was the main reason of bug) https://drive.google.com/file/d/1meIBJgVuySubbwQk44veWm_MnDtrE5LT/view?usp=sharing
  4. D1m3

    Switcheroom 2 revival (Beta coming soon)

    @DukeOfDoom This topic maybe will help you
  5. D1m3

    The 64 KB challenge (2 megawads completed!)

    Fixed the link(I hope) https://www.dropbox.com/s/rmuymo1e19yjnwb/MAP33(Geometrically_Ballistic_Adventure1).wad?dl=0
  6. D1m3

    The 64 KB challenge (2 megawads completed!)

    Decided to do map33 Map Name : Geometrically Ballistic Adventure Map Slot : 33 Music : Andrey Mironov - Ostrov Nevezeniya Size : 64.0 kb Format : Limit-Removing Difficulty Settings : Yes,but only on monsters https://www.dropbox.com/h?preview=MAP33(Geometrically_Ballistic_Adventure1).wad
  7. D1m3

    The 64 KB challenge (2 megawads completed!)

    Retextured exit room a little(BROWNPIP instead of PIPE2),added new sectors for secret exit,file size is 63.9 kb now MAP15(Base_Under_Attack_At_Night).zip
  8. D1m3

    The 64 KB challenge (2 megawads completed!)

    Map Name : Invasion At TEKGREN Inc. Map Slot : 15 Music : Beavis and Butt-Head(SNES) - So Close That I Can Taste It (Gwar - Jack The World) Size : 63.6 kb Format : Limit-Removing Difficulty Settings : Yes,but only on monsters https://www.dropbox.com/s/vyo8u7eg13jcoxy/MAP15(Invasion_At_TEKGREN_Inc.).wad?dl=0
  9. D1m3

    The 64 KB challenge (2 megawads completed!)

    Sign me for limit-removing category too,don't know about episode and map slot however at this moment
  10. D1m3

    The 64 KB challenge (2 megawads completed!)

    Map Name : Base Under Attack At Night Map Slot : 15 Music : Unknown(taken from ZDoom version of Operation : Rheingold 2) Size : 63.2 kb Format : Vanilla Difficulty Settings : Yes,but only on monsters https://www.dropbox.com/s/ib3co4xfyxcnqvy/MAP15(Base_Under_Attack_At_Night).wad?dl=0
  11. D1m3

    The 64 KB challenge (2 megawads completed!)

    Okay,sign me with map15
  12. D1m3

    The 64 KB challenge (2 megawads completed!)

    Are there any slots left?
  13. D1m3

    Switcheroom 2 revival (Beta coming soon)

    I don't get it,so "map04 in hell style" slot was replaced with "map29 in tech style" slot,but what will happen with actual map29 slot?
  14. Two of these buggy hud-faces is still seems to appear(with screenshots this time,so there will be no confusion about versions)
  15. Found a few hud-face bugs(not critical,but still a little annoying) -STFEVIL0 is same as STFEVIL1(have bloody nose) -STFST12 have black pixel on eyebrow(just compare it to original face to notice that)
  16. D1m3

    Things about Doom you just found out

    Muffled SSG reloading sounds firstly appeared in Doom 2,not Final Doom
  17. D1m3

    Things about Doom you just found out

    Was recording video for celebrating Doom 2 25th Anniversary and THIS HAPPEN,entire question about quickload just gone and rest of message moved to the left
  18. D1m3

    Switcheroom 2 revival (Beta coming soon)

    Dumb question - will Switcheroom 2 having "The Forgotten Maps"version,I think my map is very bad,and it would be better placed in "The Forgotten Maps"
  19. D1m3

    Switcheroom 2 revival (Beta coming soon)

    Well,I have this AWFUL wip version,probably will redoing this
  20. D1m3

    Things about Doom you just found out

    Fireballs using sound of rocket explosion in Sega Saturn version
  21. D1m3

    Switcheroom 2 revival (Beta coming soon)

    Will risk and try to make Map04 in Hell Style Also looks like map names currently is broken,because...
  22. So I have Afrit and footsteps in my wad,the problem is that his fire effects making footstep sounds,is this possible to block footsteps for specified actors?
  23. Actually I took footsteps code from Beautiful Doom 5.3,here's TERRAIN lump
  24. D1m3

    Things about Doom you just found out

    TNT Map08 This wall opens that secret door with chainsaw
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