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OV3RDR1VE

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About OV3RDR1VE

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    Warming Up
  1. OV3RDR1VE

    Adding water "get in" and "get out" sounds in ZDoom

    I think so but I don't quite understand how this method should be properly used though I've read a wikia article concerning this.
  2. OV3RDR1VE

    Adding water "get in" and "get out" sounds in ZDoom

    I've put the lines given into the SNDINFO.txt , put it into external pk3 file and loaded = nothing. I'm talking about the player stepping onto and out of a sector with FWATER1 flat on it. That's exactly what I mean.
  3. OV3RDR1VE

    Adding water "get in" and "get out" sounds in ZDoom

    I've just made it but it doesn't work undfortunately. No sound effect. But how is it possible in Brutal Doom and Doom Legacy? They do have a sound effect.
  4. Hi guys! Could you please give me a clue how to define these sounds in SNDINFO and what are the lines should be written to make them work. As I mentioned, I need sound effects functioning when the character gets in and gets out of the water. I've got 2 sounds in .wav format.
  5. OV3RDR1VE

    Modding SuperShotGun in ROE

    Hey Guys ! In weapon_shotgun_double.script Please explain me difference between #define SHOTGUN_CENTER_PROJECTILES 8 and #define SHOTGUN_BIG_PROJECTILES 12 all the other weapons have only NUMPROJECTILES variable. Kinda interesting ///////////////////// Are these strings responsible for spread of SSG ? #define SHOTGUN_CENTER_WIDTH 4 #define SHOTGUN_CENTER_HEIGHT 4 //#define SHOTGUN_CENTER_HEIGHT 12 #define SHOTGUN_BIG_WIDTH 4 //#define SHOTGUN_BIG_WIDTH 25 #define SHOTGUN_BIG_HEIGHT 4
  6. 1) Do you guys remember Assault Rifle from Doom Alpha v0.5? Is there any way to replace pistol with this one? http://www.youtube.com/watch?v=br-f95NnApM&list=PL9738F4C027D72FE9 Just to make additional PWAD file with this rifle which will replace the pistol , Could you guys do it please? This the wad with resources (Includes 2 fire sprites , one small and one big and a rifle sprite itself) http://yadi.sk/d/NLDPdDBICK3BG 2) And also I need Fist with orginal brown gloves > just as pistol , shotgun , etc. Want to make all weapons with gloves . will be kinda cool. You guys probably have this stuff. Upload it please.
  7. 1) Do you guys remember Assault Rifle from Doom Alpha v0.5? Is there any way to replace pistol with this one? http://www.youtube.com/watch?v=br-f95NnApM&list=PL9738F4C027D72FE9 Just to make additional PWAD file with this rifle which will replace the pistol , Could you guys do it please? This the wad with resources (Includes 2 fire sprites , one small and one big and a rifle sprite itself) http://yadi.sk/d/NLDPdDBICK3BG 2) And also I need Fist with orginal brown gloves > just as pistol , shotgun , etc. Want to make all weapons with gloves . will be kinda cool. You guys probably have this stuff. Upload it please.
  8. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    OK. Don't forget about new Titlepic, interic , end background , new intermission texts. I know about new textures but what about monsters?
  9. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    All right. I understood. Sorry I just wanted to help. How is the whole work going ? In percentage , how do you think?
  10. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    I grabbed them from Doom RTS. It was made by a guy for Russian Community . It is a free modification . It contains free content for all . I dont need authors permission , because he allows to use it in your personal needs . Any problems?
  11. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    Thats not so bad . You still have unfinished levels and what the reason you should not use this music ? This is kinda cool soundtrack . solid , powered . And it will suit very well in this awesome expansion . Just think a bit more time . If I were you , I would like to use it because it will not make your expansion worse . May be we should ask others` opinions?
  12. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    How much (levels,other stuff) have been done since last years in TNT 2 ?
  13. OV3RDR1VE

    TNT 2: Devilution (Texture Pack in OP)

    Hey Guys !!!! I do enjoy how you are doing this project. I want to suggest 7 new midi sounds . Im really sure that they will suit very well in TNT 2 . They sound very solid . plz add them. http://yadi.sk/d/udJtXANHBjwgA
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