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About jmickle66666666

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  1. I made a couple tutorials a while ago:
  2. I use Reason with the Roland Soundcanvas soundfont to write with, then go through a silly export as midi > import to fruityloops > apply instruments > export process to get my midi at the end, because Reason doesn't support midi properly.
  3. great textures
  4. working hard on tools myself
  5. I save really often, like instinctually. Usually after building a section and i'm just panning around the map, or whenever I test.
  6. @franckFRAG i think i have an extended orange palette that i worked on for my orange project, i can see if i can dig it up if you want
  7. cool shots! thanks for reuploading. i'd love to return to the mondrigan style, especially since they were some very early textures for me and I'm sure I could do a much better job overall now :)
  8. you also suggested changing the sprites etc. either way, priorities. starting a discussion on whether to make these changes takes importance away from the big changes that need to be made. I just think there's time much better spent elsewhere.
  9. pretty sure there are much bigger priorities than dedicating time to revamping armor/health bonuses.
  10. oh noo its a broken image :X i'm super curious
  11. don't see why you can't win it more than once
  12. scifista you are giving feature suggestions for a tool you haven't used, have no idea how it works in practice, and have no idea what the goals of the tool are. you also already told me you don't want to use the tool. feature suggestion: stop blastfrog: yes. linguica: yes. joe-ilya: yes.
  13. technically possible, not sure how feasible. not really a priority at this point
  14. working on a new tool, getting somewhere finally
  15. jimi those shots are looking amazing, it's really coming into a great visual style! I disagree that its looking more like doom/doom wads, it's a very unique look and the 256 colors make it a lot more readable. However, i would like to see them both in motion to compare