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Phouse: The Great Arena demos [-complevel 9]
paymentplan replied to Revved's topic in Speed Demo Submissions
map14 nightmare speed in 6.60 phtga14n006.zip map14 stroller in 7.86 phtga14str007.zip Three weeks since the last Phouse demos got uploaded? Shameful -
SlaughterMAX demos [-complevel 9]
paymentplan replied to lirui1001's topic in Speed Demo Submissions
map01 nomo in 27.40 smax01o027.zip map03 nomo in 27.69 smax03o027.zip map04 nomo in 3.97 smax04o003.zip map04 is my very first demo with a glide B) -
Dubzzz's 5Minute Design Assembly [-complevel 9]
paymentplan replied to liveincity's topic in Speed Demo Submissions
map03 stroller in 10.54 d5da03str010.zip -
Anthropoda Power Fantasy - A Project using Adventures in Moth Sorcery [-cl21, open!]
paymentplan replied to OverflowingMocha's topic in Community Projects
A cheeky bump to get us back on the first page, with a screenshot of my progress since the other time: I guess I've got about a week left? I'm probably not going to add too much more to it... I'll try to have a playable version up by this weekend. e. The 'M' stands for Moth :D -
Sunder demos [-complevel 9]
paymentplan replied to General Rainbow Bacon's topic in Speed Demo Submissions
map14 nomo in 20.40 su14o020.zip -
NaNoWADMo 2024 - The month-long mapping challenge!
paymentplan replied to scwiba's topic in Map Releases & Development
I would like to announce my entry into NaNoWADMo 2024. My buddy and I started a game design studio and I wanted to create a short set of levels to serve as a proof of concept for our design principles. Project Lowlife A series of Ultimate Doom maps in -cl21 each themed around one of Ultimate Doom's eight weapons, with a secret level that'll just be good ol macroslaughter with a complete arsenal. Goal is to have all maps done in a release candidate by the end of October, and I'll take November to polish them up for a full release to coincide with Doom's 31st anniversary. These kind of goal-setting, intention announcement project things are great for mutual accountability. Excited to see what everyone does! -
[-cl2] No More Fucking Microsoft Shills
paymentplan replied to Synami's topic in Map Releases & Development
Maybe a bit of an odd comparison, but this gives me the same kind of brain tickles as Powerwash Simulator. -
[-cl2] No More Fucking Microsoft Shills
paymentplan replied to Synami's topic in Map Releases & Development
Yeah just don't try to get anyone else to use windows. Or else you'll be teleported to an arena with 400 barons 80 cyberdemons and 200 arch viles. -
[-cl2] No More Fucking Microsoft Shills
paymentplan replied to Synami's topic in Map Releases & Development
I am enjoying playing this. Thank you for sharing! Love seeing that palette in use, too, it's so nice. -
Stone Flower map01 nomo in 5.49 sf01o005.zip
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Stone Flower map01 nm-speed in 6.69 sf01n006.zip map01 stoller in 14.51 sf01str014.zip
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It's Ultimate Doom :)
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Talk about your favourite mappers WITHOUT mentioning a mapper already on this thread
paymentplan replied to NiGHTS108's topic in Doom General Discussion
I'm a sucker for Ultimate Doom stuff and cannonball is my favorite example of someone willing to fully engage with the 1993 classic. Being able to craft compelling encounters without enemies like the revenant and arch vile is a tough skill, but cannonball has no problem. Thy flesh turned into a draft excluder is probably my favorite episode replacement of all time. Naturally, though, cannonball has no problem bringing out the additions from the sequel contributing lovely and unmissable maps for numerous community projects, lending things like Doom 2 in Name Only some credibility they might have otherwise lacked. -
and stroller in 15.91 sf01str015.zip
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map01 pacifist in 9.60 sf01p009.zip map01 nm-speed in 8.20 sf01n008.zip