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paymentplan

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Everything posted by paymentplan

  1. Moonblood is a full 32 map MegaWAD released by Deadwing in April of 2017. It runs on -complevel 9 with the Doom 2 IWAD. Post your demos for it here! I offer mbXY-ZZZ.lmp as the naming convention, replacing XY and ZZZ with map # and demo time respectively. I'll also offer a handful of my own demos to start things off. MAP01 Max in 1:22 mb01-122.zip MAP01 NM100s in 0:42 mb01s042.zip MAP01 NM-Speed in 0:22 mb01n022.zip MAP01 Pacifist in 0:21 mb01p021.zip MAP01 Respawn in 1:15 mb01r115.zip MAP27 UV-Speed in 0:11 mb27-011.zip
  2. DSDA Page link Doom Wiki Page link Hell to Pay MAP01 UV-Speed in 0:18.40 hp01-018.zip This demo (along with any future ones I record) plays back with htp-raw.wad.
  3. paymentplan

    May Movie Madness (Beat/Fill Movie Demos Month)

    The Ultimate NMD Episode 1 UV-Speed in 13:45. Fun idea! This is the first multi-map movie I've recorded. 1345nmdu1.zip
  4. paymentplan

    Impromptu Minidido (Project Thread)

    I'll take the next set of tags. 200-299.
  5. paymentplan

    Moonblood X [Looking for playtesters!]

    Those screens look great. I was really impressed with Moonblood. Eager to see your take on non-linearity continue to evolve!
  6. paymentplan

    Zones of Fear demos [-complevel 9 ]

    MAP01 UV-Speed in 1:37 zf01-137.zip MAP02 UV-Speed in 2:13 zf02-213.zip These demos are bad. I recorded them in 2014. They were very likely the second and third speed demos I ever recorded, the first being MAP01 UV-Speed in 1:55 for this same WAD. Uploading these mainly for posterity's sake.
  7. paymentplan

    The Ultimate NMD - Demos

    E1M2 Tyson in 6:29 n1d2t629.zip This was more for fun than for speed, but an exit's an exit.
  8. paymentplan

    No End In Sight demos [-complevel 3]

    e2m1 Pacifist in 0:24.37 n2e1p024.zip
  9. paymentplan

    Hell to Pay demos [-complevel 2]

    MAP01 Tyson in 0:56 hp01t056.zip
  10. paymentplan

    Nomonster speedrunning

    The Journey MAP01 in 0:15.71 tj01o015.zip
  11. paymentplan

    The Journey demos [-complevel 2]

    MAP02 UV-Max in 1:37 tj02-137.zip
  12. paymentplan

    Who is the most promising newcomer?

    I'm looking forward to more releases from @Relinquished. Technomancy was a lot of fun.
  13. This pack started as a community demo pack for the Hell on Earth Discord chat in September of last year. kraflab spearheaded the project, an attempt to capture the magic of the demo packs worked on in the #doom irc of years prior. The goal was to improve all existing records and fill in the runs without any exits for Doom 2 UV-Max Reality and Plutonia -fast. It fell short of the goal and, after collecting enough dust, the participants agreed for the pack to be compiled and released in its present state. Hopefully what did get completed can inspire others to work on beating/filling the rest. Rules for the categories: UV-Fast: 100% kills and secrets with -fast parameter, on ultra-violence, exiting with all monsters dead (except Lost Souls and Icon of Sin spawns). UV-Max Reality: 100% kills and secrets, on ultra-violence, exiting with all monsters dead (except Lost Souls and Icon of Sin spawns), without taking damage (unavoidable nukage damage is allowed). Special Exceptions: Doom 2 15, 27; Plutonia 11, 27 Demo Pack Description Times Spreadsheet Download the pack here: realfast.zip
  14. paymentplan

    Nomonster speedrunning

    Here's another one, why not. The Darkening Episode 2 MAP02 -nomonsters in 0:28.26 d202o28.zip
  15. paymentplan

    Nomonster speedrunning

    The Darkening Episode 2 MAP01 -nomonsters in 0:43.57 d201o043.zip
  16. paymentplan

    The Journey demos [-complevel 2]

    MAP02 UV-Speed in 0:27.57 tj02-027.zip
  17. paymentplan

    What are you listening to?

    I can't get enough of Richard Dawson's album from this year, Peasant. Ogre is an early standout, but is one of many excellent tracks. Very strange, medieval themed character sketches a la Chaucer's Canterbury Tales. Maybe that's a pretentious description, but the music is really fun. Some of the descriptions of life back then are quite lurid and disgusting.
  18. paymentplan

    Moonblood demos [-complevel 9]

    MAP31 UV-Speed in 0:36 mb31-036.zip
  19. paymentplan

    (Update/Fix) Dark Encounters 32 map MegaWad

    Completely the same, as far as I can tell!
  20. paymentplan

    (Update/Fix) Dark Encounters 32 map MegaWad

    Yeah I guess it's fine on 3.1.0. Thanks.
  21. paymentplan

    (Update/Fix) Dark Encounters 32 map MegaWad

    I keep getting a crash when I run through the door on MAP03, the one that raises when you hit the switch through the hallway with the shotgunners, imps, and zombies. I'm using the latest GZDoom and the WAD downloaded from the idgames link.
  22. paymentplan

    The Ultimate NMD - Demos

    Here's the sequel to my last post. E2M8 UV-Speed in 1:05 n2d8-105.zip
  23. paymentplan

    Charybdis - 3-map wad, flesh-themed.

    Wrapped up MAP03 just now. Thoughts basically align with @rdwpa. Love the aesthetic and I've always loved maps that unfold. It's a big spectacle boss map with a lot of enemies and a lot of frustrating deaths. I'm glad more people are doing these shorter mapsets. Much easier to keep a focused and consistent theme without wearing it out over a full episode or megawad. Loved the atmosphere of the first map and the tough fights of the second map. Not much for me personally to like in the third map, but a fitting conclusion to this little romp.
  24. paymentplan

    Charybdis - 3-map wad, flesh-themed.

    Hey, I finally finished MAP02. Pretty tough map for my poor Doom skills. Great jaunt overall, though. Pretty much all of the encounters were hard! I liked the crusher fight the best, before the AVs. Second to that would be the room with the RL. Must have been killed a hundred times by those revenants before I decided to just rush for the rocket launcher. The final encounter was harrowing as well. Couldn't come up with a better strategy than rocketing down the skeletons first and hoping not to die. Then just mopping up the cyber and mancs with the plasma. Really enjoyed the secret and the crushers, nice touch! Will hopefully get to play MAP03 tomorrow. I'll post my thoughts then. E: Oh I forgot to mention how kickass the MAP02 MIDI is. What's that from?
  25. paymentplan

    Charybdis - 3-map wad, flesh-themed.

    Well, MAP01 was really fun and awesome. I'm trying to get into MAP02, but the AV encounter after the crusher room is really tough. Eager to play more, really love the theming. The whole time I was creeping through MAP01 I just kept thinking, "where the hell am I? why is everything so gross?" So far so good, hoping I can tackle the rest of MAP02 when I get back to it.
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