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About Venick

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  1. I am having problems with switch doors working or even getting doors to work even at that. I apply the linedef information for the door to either open upon click or by a switch and the door does not work. am I doing something wrong?
  2. Venick

    Getting Monsters to Spawn after another

    I kinda wanna have it like doom 64 where you kill a set of monsters and new ones spawn IE watch your step and playground Watch your step being at the end of the level in that big room you fight the monsters and then at the end you fight two cyberdemons Playground has multiple spawns that happen though the map how would I do that.
  3. I am trying to figure out how to get a group of monsters to spawn one right after the other after each set is dead, could someone give me a example ACS script that I could follow so that I can learn?. I have been looking all over the internet for the script lol.
  4. Venick

    Level development Question.

    I know how to do Teleporting traps for monsters but I want to have that Doom 64 effect where the monsters just come in from translucency.
  5. Venick

    Level development Question.

    Oh and I was wondering if you can script doom to preform a action when you kill a specific amount of monsters IE more monsters spawn, or door opens or platform lowers or something like that.
  6. I am currently building a UAC themed doom wad in skulltag format and I was wondering if it is acceptable to submit a "alpha" unfinished level for people to try so they can provide feed back on anything I should change or perhaps improve. I am new to the community and complex level editing.