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About FearTheReaper

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  1. FearTheReaper

    Doom64 Sprites & Sounds for Vanilla Doom2/Final Doom

    Doom Retro, not that is awful but kind of distracting.
  2. FearTheReaper

    Doom64 Sprites & Sounds for Vanilla Doom2/Final Doom

    I don't think this is intended but on some ports nukage barrels are jammin' jamming like crazy. barrelloni all the way. ;p
  3. FearTheReaper

    Deathless - an Ultimate Doom megawad (Final!)

    Suprisingly, this looks exceptionally fine with
  4. WTF, that hekkwad2.wad makes the flow so smooth that you can act faster than think and actually improves playability in trip/drunkplay like states or simple migrain/headache.
  5. FearTheReaper

    Playstation DOOM Trilogy - Announcement Trailer

    Now that's a way to use Club Doom music...
  6. FearTheReaper

    Doom 64 for Doom II - /idgames link is up

    It's not like I'll be using these alt statbars with this megawad but hellbar definitely fits Plutonia and metbar looks like lost-and-found for Evilution. ;p
  7. FearTheReaper

    Doom 64 for Doom II - /idgames link is up

    It plays well with Crispy Doom, in Doom Retro on second map switch that should lower pillar for blue key area simply hurts you. Oh well, gotta stick with 'nilla. ;p
  8. FearTheReaper

    Struggle : Antaresian Legacy (now available in /idgames)

    Many good maps, especially first and second parts up to the map21, also...
  9. FearTheReaper

    Doom 64 for Doom II - /idgames link is up

    I liked the old statusbar better, it gives more theme to it especially bits around ammo counters and such. This one looks like mix of MM2 and HR. Not that marble is totally out of there but doesn't blend as fine with whole thing and on screen action. It's 'heavier' to move and carry, looking around into it if you get what I mean.
  10. FearTheReaper

    Annie: Episode 1 version 1.1 released (11/8/2018)

    They did care about plot and design of the game around it, not complex story with narrative. It's not the same thing but it leads to similar overall synopsis like in DS where you have no story at all but there's a whole plot told by lore and design mechanics, descriptions and places. Similar thing is included in many wads that doesn't have any text story at all but design of the maps tells the plot for themselves. With limitations and simplicity comes creativity. ;p
  11. FearTheReaper

    Annie: Episode 1 version 1.1 released (11/8/2018)

    So this is basically, what if one of Spider Masterminds was experimented upon and imported inside computer network like AI but obviously goes rampage as in nature of original monster? ;p
  12. FearTheReaper

    TNT: Resistance - Released!

    Ammo, health, armor could be washed out gold and actual numbers intense silver, as you focus more on these important numbers how much ammo, health or armor left so them being gold like others on status bar would be too distracting..
  13. FearTheReaper

    WIP: The Id's RPG series coming soon

    custom, hybrid build of GZDoom for accurate PSX Doom and Doom64 sourceport, vanilla-like experience.
  14. FearTheReaper

    TNT Revilution: Final release now on ID Games!

    Finished whole thing yesterday. That was some mean and big thing to go through. Definitely had these old vibes from Icarus/Obituary/Evilution and tech-hell features some of the weirdest and unique maps to date definitely better than original, but on the contrary first 11 maps transmission and variety are rather tough and not so smooth to play, original Evilution did better to a point. After them maps 12-20 defined their on, Revilutionish atmosphere and here is when new visuals blends with old gameplay and atmosphere perfectly. That middle point, if someone drops after first 11 levels will definitely miss better 'core' of that journey to Malignata. ;p Bonus levels were nice, while Anubis is cool with being complex but not too much I liked Duality more. ;p
  15. That's something unexpected but I too consider S.T.R.A.I.N. as the most unique and accurate attempts on sequel-like, especially that memorable soundtrack and semi-realistic level design, plot of Doomguy being total psycho on Black Drugs that makes dude from Doom4 comedian and new enemies...