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From "Hank Leukart's Hacker's Guide to Doom" (1995) page 125:
"No Doom player in the world enjoys walking into a room with 50 monsters in it"
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What really annoys me is walking into a room with 1 or 2 monsters in it.
A world where computers were significantly slower, for one thing; hilarious-in-hindsight wording and "nobody can like what I don't like" attitudes aside, the paragraph in question does try to make a somewhat valid point about not bogging down slower systems to an unplayable state. That segment could be updated and summarized in a nutshell as "don't make NUTS.WAD", more or less.
Editor specifics aside, some of what the book covers on WAD-making has some relevance even today, but it's got a fair share of things like this that make it an interesting time capsule into the old days of Dooming, too.