doomguy
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So I've noticed divided reception of Brutal Doom lately
doomguy replied to Koko Ricky's topic in Map Releases & Development
I think Brutal DOOM is a good mod to use on WADS you've already completed the real way and, occasionally on single level wads, such as Island. I particularly enjoyed using Brutal on that. Short WADS are best for this mod, in my opinion. -
Pirate Doom! [GZDoom pwad] - new map 06/05/14
doomguy replied to Darch's topic in Map Releases & Development
I appreciate your help, but it still crashes. By this point I think the MAC version of GZDoom just isn't quite as advanced as the Windows one, so for the moment maybe I'll just have to skip that level and go back when the source port is a little better. Thank you for making this wad, I've been having a blast with it so far. -
Hi there. I wanted to see if anybody can give me an insight into this problem... I've been playing GZDoom on my Mac for a while now with no issues, but recently it stopped loading entirely and I'm not sure what is causing it. It just freezes when I try to use it and won't load the app at all. The wad directories are all correct and it was playing fine earlier today so I really don't understand it. Reinstalling it doesn't work, neither does restarting the computer, so I'm a little stuck. Anybody encountered this problem?
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Pirate Doom! [GZDoom pwad] - new map 06/05/14
doomguy replied to Darch's topic in Map Releases & Development
Hey Darch, I have 0.2.4 right now which appears to be the latest. I forgot to mention I use a MAC, I'm thinking maybe that's the reason. For what I've seen MAC support appears to be a tad behind Windows, which I can understand but it's still annoying. Perhaps I just need to wait for an update like you said. I think you're right. -
Holy crap! I'm so getting this... Thanks Steve! You're one of the best DOOMERS ever!!! But you should still finish Ghostbusters. I think others would second that.
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TNT 2: Devilution (Texture Pack in OP)
doomguy replied to Whoo's topic in Map Releases & Development
So, how far along is this WAD? I see the project has been active for a while and it's certainly living up to its name for what it looks like. Hope it doesn't do a Mordeth. :D -
Pirate Doom! [GZDoom pwad] - new map 06/05/14
doomguy replied to Darch's topic in Map Releases & Development
I've been loving this wad so far, but I had a question and since I'm new here I was wondering if there was something I don't know. For some reason Pirate DOOM crashes every time I reach The Lost City Map. It just doesn't work, GZDoom turns itself off. I thought maybe I could skip to the level since I can't get there through the level-end route, but even then it crashes. Map51 loads just fine with the IDCLEV cheat, but Map50 won't load no matter what I do. Is that simply an issue with this update or am I doing something wrong? Thank you.