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Everything posted by MathsDevil
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We should use this in UV Max speedruns to fire a rocket at a cacodemon and quickly change to the chainsaw to stop it flying away! I wonder how many maps this could save time on?
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Speaking of which, did you order one improved UV Speed + Reality for Inferno? Just sign here for a 7:23. Please name me as 'PJ Plays Doom' on the DSDA. ep3_723reality.zip
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Thanks, 4Shockblast, I'm enjoying doing attempts again on complevel 3, hopefully I get a good one quite soon. Also, the change in complevel doesn't seem to be making anything harder, so my strategy didn't depend on the complevel 21 in any way.
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Thanks, Grazza. I do trust 4ShockBlast, I suppose I just want to spot the 'desynch' for myself. I will be extra careful to specify the complevel in future. Out of interest, though, what sort of gameplay difference does complevel 21 actually make?
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Thanks, GarrettChan, but I'm still not sure of the logic involved because I just played back the demo forcing complevel 3 and it played correctly. I exited in 7:25 with no damage taken. So how can I observe the problem myself? I just used 'dsda-doom -iwad doom.wad -complevel 3 -playdemo att2073faulty'
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Hey 4ShockBlast, How could this happen? I know I typed 'complevel 3' when recording the demo, I really need to know why! I used dsda-doom-0.24.3 on Windows 11 and had a batchfile for recording attempts 'dsda-doom -iwad doom.wad -complevel 3 -warp 3 1' Thanks for telling me, I just am in disbelief. Also, how can you tell it's complevel 21, because it played back OK in my version, but I suppose if that version is faulty then maybe that explains it. I just need to fully understand. Edit: I just saw the recording of one of my Twitch streams and the batchfile didn't specify the complevel! For some reason I missed that command out. Is complevel 21 a default? Also, I still need to know how you can tell it's complevel 21 so that I can more easily troubleshoot in case I make such a mistake again in future!
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Hi guys, it's been too long since my last upload? Yeah. Too long since Ultimate Doom, so let's revisit UV Speed + Reality on Inferno. Did you think my previous record of 11:29 was quick? Well, check this out...
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A strange bug happened, the file I submitted above appears with a normal file extension on my computer but gets .zip.zip when I upload it here. I hope it still works. ;-(
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Episode 3 UV Speed + Reality in 7:25, (cutting 4:04 off my previous record!) Please list me on the DSDA as 'PJ Plays Doom'. Thanks. ep3_725reality.zip.zip
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I continue my Blind Run of Doom 2 In Spain Only with a trip to a winery in Map 06. Did I get Blind drunk?
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What do y'all think of my Doom video?
MathsDevil replied to TheRevenant212's topic in Creative Works
Getting a decent microphone doesn't need to cost very much, but better audio quality is the main thing that would make you seem less of a noob at making videos. My first video makes me cringe when I look back, so don't give up! -
Map 21 of Doom 2 really tests my Nirv(ana). Sandy Petersen allows the monsters to teleport around, but I did take No Damage in fewer attempts than expected. How many exactly?
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Map 16 UV Max + Reality + Items in 2:08 Please list me on the archive as 'PJ Plays Doom'. Thanks. sc16mitems208reality.zip
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Scythe's Map 16 'Burial Grounds' is not hard for No Damage play. But when I rush for a World Record Speedrun, anything is a challenge. I also invented some imaginary friends for a fictional live stream. Don't judge me!
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Tarnsman likes harsh hitscanner traps, but somehow I managed to tame the threats in Doom 2 In Spain Only's second map. See the successful run & clips of 11 outtakes:
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It's a return to Going Down and the ground floor of Cyriak's masterpiece. I needed to discover a new tactic to get the Mastermind killed.
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Doom 2 in under 10 minutes [TAS]
MathsDevil replied to almostmatt1's topic in Speed Demo Submissions
There is some witchcraft involved here and I can't understand what's going on most of the time. Maybe Earth shouldn't let Doomguy back after he destroys the Icon of Sin, after all. Seriously --- well done! -
Doom 2 Map 13 UV Max + Reality + Items in 8:13 Please list me on the DSDA as 'PJ Plays Doom'. Please also update Overmind's leaderboard entry to mention the Items (I got the Items because he did). lv13mreality-813.zip
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I'm determined to take on some longer speedruns, because I have certain long-term goals in mind ;-) So here is Sandy Petersen's Downtown, cleared without damage as fast as I can. Thanks to Overmind for inspiring me with his 2021 record in 16:48. By how much did I beat that record?
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Up the difficulty curve we go in Doom 2 with John Romero's Map 20 'Gotcha!'. That famous infight isn't very dangerous for Reality play, but the lost souls on the other hand...
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I fancied playing a map I didn't know, and boy, did Tarnsman have some surprises in store! Lots of drama in Map 05 of Doom 2 In Spain Only...
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Now for a one-off video. I like to listen to Doom soundtracks but couldn't find the entire Japanese Community Project music anywhere on YouTube. So here it is. Enjoy!
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That Toxic slime tunnel in that Refinery has allowed me through without taking any damage! Find out how, and whether those hitscanners gave me trouble.
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I played the wrong version of Underhalls back in 2020, so it's time to get a legitimate UV Max + Reality time on the board. Ancalagon's record is too good for me to get close to, but did I get sub 2 minutes?
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Personal Best Demo Thread (pt. 2) ← POST YOUR NON-WRs HERE
MathsDevil replied to dew's topic in Speed Demo Submissions
Doom 2 Map 02 UV Max + Reality in 1:58 Please list me on DSDA as 'PJ Plays Doom'. Thanks. lv02mreality-158.zip