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Everything posted by Zulk RS
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Bangladesh Community Project 2025 (Hires and Announcement)
Zulk RS replied to Thaumaturge_Tanishq's topic in Community Projects
Yeah I wanna know this too since I'm going through a bunch of shit right now and I am not entirely sure if I can even make a map for this. -
Attempt Cereson : the Anti Plutonia Community Project (Map slots available)
Zulk RS replied to Demonic Meatball's topic in Community Projects
Yeah sorry I couldn't respond to this. I had no internet for like 5 days. But anyway... due to technical difficulties involving getting scammed by Computer guys, I don't think I can make a map for this anymore. I just don't have the right technical state to do it. So I might have to drop out. -
Does MAP33: Betrayal count? Then that one. If not, Habitat.
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Fuck you John Romero (RE: Sigil II) and thank you for the memories
Zulk RS replied to Brad_tilf's topic in Doom General Discussion
But he might be able to be a CV-21 -
Fuck you John Romero (RE: Sigil II) and thank you for the memories
Zulk RS replied to Brad_tilf's topic in Doom General Discussion
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The skies, hell and outdoor areas of Classic Doom
Zulk RS replied to Chernobog The Exalted's topic in Doom General Discussion
Yes but I personally really like the idea of demons being these weird thing that you wouldn't expect. Like usually "Demon" has a certain aesthetic to it and while the Hell Knights and Barons and Lost Souls (to an extent) fit that aesthetic, most of Doom's Bestiary doesn't. Even thinking of aliens make you get a certain idea in your head and while the Arachnotron and Archivile does fit it, the others do not. Doom's bestiary is just weird and I love it for it. -
This is an interesting question. At least I think so anyway. I don't think I've played "normal DOOM" in ages. When was the last time I actually played an IWAD unmodded? I have not lost interest as I still play PWADs with or without mods. Right now I'm playing through Interception with Brutal Doom.
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Honestly... at this point Doom modding has grown so much that I'd say ANY music is Doom music if placed in the right music. Yes... you can even use Despacito and Barbie Girl as the music to a doom level and it would still feel like "Doom"
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I played some Doom when I was a little kid, TNT and Doom 2 but I never got very far in it and didn't play it much later. Fast forward to 2014 when I was 15 years old and I was watching some of Aquarius1999's videos and then I was like "This is Doom? You can do all this with Doom???" And then I downloaded Skulltag and fell in love with it. Still play Doom on and off to this day.
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Funnily enough, I had the opposite effect. I saw Doomtubers playing without saves and thought "This was the proper way to play" and so I tried to cut down on save-scumming. Especially since when I play Doom, I save like multiple times every minute. I am not even exaggerating. I might have saved/loaded 10 times within a single minute. I thought that my not saving, I the Doom videos I would end up making would be better for the viewer to watch. At the end though, I found myself not really enjoying Doom when I wasn't saving frequently. So I just went back to extreme save-scum. I have now turned mid-fight save/loading into its own game mechanic.
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Due to constant internet exposure, now whenever I see someone say "Google <thing> to find out more" I automatically assume that googling that will give me some weird porn. As for my interactions with the police, nothing really noteworthy. I was walking to a place and I forgot how to get there so I went up to a police that was just nearby and asked him for directions. He told me how to get to where I wanted to go and then I went about my day.
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Looking for wads like Ancient Aliens or Solar Struggle
Zulk RS replied to Zulk RS's topic in WAD Discussion
Okay so I found something that might be what I'm looking for. I found the Doom Core triology. Does it have any dehacked or custom enemies and weapons and stuff that might break mods? Also how difficult is it? -
I want to play some more Doom but with the RLArsenal mod. I personally feel like wads that have a more "Adventure" or sci-fi vibe to fit best with that mod so I'm looking for wads like it. Can anyone recommend me any megawads similar to Ancient Aliens, Solar Struggle or even Icarus: Alien Vanguard in their design? Also are there any magawads that give a "connected" feel like having the exit of one map be the starting room of the next map? I think megawads like that would also work well for my playthrough with the RLArsenal Mod.
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Looking for wads like Ancient Aliens or Solar Struggle
Zulk RS replied to Zulk RS's topic in WAD Discussion
Strain huh? I guess I'll have to look at that. EDIT: Gave Strain a good look. Is there any way to not have the modified monsters? I think it might mess with the mod I want to play Strain with. Definitely will give it a whirl when I want to play Doom without mods though (Which is norm. Current mood is the exception) Oh I actually know about Extermination Day/Hell on Earth Starter Pack. It would have worked great for what I was looking for but the problem is that I already played through it once before with Complex Doom (Because something about playing a Brutal Doom mappack with Complex Doom seemed endlessly amusing to me at the time) and I don't feel like playing it for a 2nd time just yet. -
Are there any doom creepypastas? (locked: random low-quality posting from OP)
Zulk RS replied to PurplDanial's topic in Doom General Discussion
I think I might actually go and read some of the stuff linked here. Also I wrote some Doom Creepypasta myself back in 2014-2015 on my old blog. I guess I'll share them here since they are still Doom Creepypasta. https://zulkrs.blogspot.com/2016/11/hom-world-im-huge-fan-of-doom.html https://zulkrs.blogspot.com/2016/12/the-military-masacre.html https://zulkrs.blogspot.com/2016/12/26112010wad-doom-creepypasta.html These are all mediocre at best. I wonder if I should try writing another Doom Creepypasta again. -
Are there any doom creepypastas? (locked: random low-quality posting from OP)
Zulk RS replied to PurplDanial's topic in Doom General Discussion
Okay so I'm not sure if I missed something but where are all these terrible doom creepypastas you guys are talking about? I remember I searched for Doom creepypastas sometime in 2015 and I couldn't find any, good or bad. Were all these written in recent years? I think there was only one Doom creepypasta that I found but I think it doesn't exist anymore. EDIT: The one Doom creepypasta I did remember was here. It's a Wayback Machine link and I don't know if this story is still up on Creepypasta wiki or not. http://web.archive.org/web/20130518152556/http://creepypasta.wikia.com/wiki/DOOM_Lost_Wad -
Which monster you wanna be from doom 1 and 2?
Zulk RS replied to Admen's topic in Doom General Discussion
Same! For the Same reason too! -
have you ever cried while playing doom?
Zulk RS replied to elborbahquarama's topic in Doom General Discussion
One time when I was a kid I was playing Doom and then something went in my eye and I was rubbing my eye to try and get it out and it made my eyes turn red and water. -
What’s a theme / setting you’d like to see in PWADs?
Zulk RS replied to EduardoAndFriends's topic in Doom General Discussion
Not a specific theme but more of a style. I'd like to see more wads that have a "Adventure Feel". By that I mean that all maps in a set are "Connected" by having the start of one map be the ending of the last one and the theme gradually changes as you journey from map location to map location. Extra bonus points if it allows you to actually go backwards to previous maps via UDMF cross-map teleports. -
IDPARADOX - Activates Doom 2016 mode even though it is 1993 and Doom 2016 is still 23 years in the future.
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Go to Horni Jail
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OP asked for made up Cheat Codes in Doom, not HDoom.
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IDBOUNCY - Makes all projectiles bounce of walls. IDBOOM - Makes player immune to splash damage and all enemies do one ore more barrel explosion on death IDKIDSTUFF - Replaces blood with sparkles and makes things bleed rainbow to make things kid-friendly. Also replaces gorey textures and things with kid friendly replacements. ID[Insert Celebrity/Character Here] - Changes Doomguy to a pixelized version of [elebrity/characater]. Purely cosmetic.
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Why Did The Devs Do This (locked: awful thread with question answered definitively in the first post)
Zulk RS replied to Noomerdoomer's topic in Doom General Discussion
Anyway, OP, hope you got your answer as to why the secrets in Doom are the way they are. 1. Devs are human and they make mistakes. Some secrets are super hard to get because they weren't supposed to be but the Devs didn't realize that the secret was like that. Id wasn't a big company at the time and it's easy to miss stuff like this, especially when you have more primitive mapping tools that you're working with. 2. They didn't patch it out later because they probably didn't realize the secrets were like that still. 3. Even if they did know that the secrets were broken, sending out a patch just wasn't worth it/ wasn't practical. -
Hell Invasion [PLAY-TESTERS WELCOME]
Zulk RS replied to Zulk RS's topic in Map Releases & Development
Cool. Hope you like it. Be sure to play with jumping, crouching and freelook. Also turn infinitely-tall actors off. Many maps are literally impossible to complete (way to progress is unreachable/ some fights are impossible) without doing that.