MD922
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Thanks! I personally find that the method I use is more reliable and easier to line up. As long as I don't mess up the rocket boost into the void, I can fairly consistently get a quick press (sub-22 seconds). Though, it requires vertical mouse movement to move into position quickly and precisely.
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Episode 2 UV-Speed in 3:35 - ep2-335.zip
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Sorry for the bump RW Map 05 pacifist 0:15 rw05p015.zip
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2002: A Doom Odyessy E1M3s in 0:25 a1d3s025.zip
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Found another demo, unfinished Resurge TAS resurgetasunfinished.zip
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Found a cool demo from almost 3 years ago that I made, it was 2002ado that was incomplete. 2002adounfinished.zip
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Crumpets Map 04 nomo in 0:10 cr04-010.zip
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Hello. I wanted to try Doom again after over a year break, but for some reason now, I can't do SR50 or SL50. I hold down forward, strafe right, turn right, and strafe on for SR50 but it doesn't do anything but keep me in place. The only way I can do SR/SL50 is by using strafe left/right, forward, strafing on my mouse, and doing the turn input by moving my mouse towards that direction, which can help me consistently S50 but for some tricks it isn't consistent. I am using PRBoom v2.5.1.4 and if you need more information let me know. Thanks.
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Oops o.o Edit: where is that demo?
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Doom 2 Map 03 -nomonsters in 0:16.54 i forgot, how do i speedrun again? lv03x1654.zip
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Any news on future completion of the run?
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It can be found on DSDA. http://doomedsda.us/lmps/945/2/20uv-813.zip
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There is already a map1-20 TAS by xepop, which is pretty optimal except for a few things like an instant glide on map02.
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I just looked at the RJ spot and it seems like if you grabbed the RJ and somehow got back up, it could potentially be faster. Only thing is, I can't find a fast way back up to the platform.