MD922
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Everything posted by MD922
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Hellbound Map 01 Max in 3:43 Beats Cyberdemon531's 3:45 (which isn't in this thread, it's here: https://www.youtube.com/watch?v=sAE...SJJfgUaqBAeAHiw) Well, 4th improvement of the map for max :) hb01-0343.zip
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Thanks! I personally find that the method I use is more reliable and easier to line up. As long as I don't mess up the rocket boost into the void, I can fairly consistently get a quick press (sub-22 seconds). Though, it requires vertical mouse movement to move into position quickly and precisely.
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Episode 2 UV-Speed in 3:35 - ep2-335.zip
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Sorry for the bump RW Map 05 pacifist 0:15 rw05p015.zip
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Welcome to the OFFICIAL!!! 50 Monsters E1 demo thread. Be aware that this thread may become obsolete when the full megawad is released, as the author plans to edit the maps covered by this episode. That means these demos may not sync up with the final release. Oppressive mod announcement over. ------------------------------------------------------------------------ 50 Monsters Map 02 Pacifist in 3.83 http://www.doomworld.com/vb/wads-mods/71625-50-monsters-e1/ 50m02p003.zip
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Hello. I wanted to try Doom again after over a year break, but for some reason now, I can't do SR50 or SL50. I hold down forward, strafe right, turn right, and strafe on for SR50 but it doesn't do anything but keep me in place. The only way I can do SR/SL50 is by using strafe left/right, forward, strafing on my mouse, and doing the turn input by moving my mouse towards that direction, which can help me consistently S50 but for some tricks it isn't consistent. I am using PRBoom v2.5.1.4 and if you need more information let me know. Thanks.
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2002: A Doom Odyessy E1M3s in 0:25 a1d3s025.zip
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Found another demo, unfinished Resurge TAS resurgetasunfinished.zip
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Found a cool demo from almost 3 years ago that I made, it was 2002ado that was incomplete. 2002adounfinished.zip
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Crumpets Map 04 nomo in 0:10 cr04-010.zip
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Oops o.o Edit: where is that demo?
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Doom 2 Map 03 -nomonsters in 0:16.54 i forgot, how do i speedrun again? lv03x1654.zip
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Any news on future completion of the run?
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It can be found on DSDA. http://doomedsda.us/lmps/945/2/20uv-813.zip
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There is already a map1-20 TAS by xepop, which is pretty optimal except for a few things like an instant glide on map02.
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I just looked at the RJ spot and it seems like if you grabbed the RJ and somehow got back up, it could potentially be faster. Only thing is, I can't find a fast way back up to the platform.
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Crumpets D2ALL in 2:04 Beats previous record in 2:16 by SWDude Individual level times, ratings, and time improvements can be found in crallx204. crallx204.zip
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Survive In Hell Map 28 UV-Speed in 0:23 si28-023.zip
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Woah. An improvement. At the time I sucked at building :D
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Final Doom — TNT: Evilution UV Speed (TAS) in 22:59
MD922 replied to vita's topic in Speed Demo Submissions
Thanks. I have my own life and things to do. -
Beautiful. Ultimate Doom E1M1 UV-Max in 0:21.97 e1m1x021.zip
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Final Doom — TNT: Evilution UV Speed (TAS) in 22:59
MD922 replied to vita's topic in Speed Demo Submissions
A good ol' 7 minute improvement. -
Thanks...?
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Another Max :) Map 06 UV-Max in 0:48 Don't really enjoy the map because of how RNG based it all is. My idea was to keep as many shotgunners/chaingunners alive in the beginning to infight as much as possible then go in and defeat them all later. sx06-048.zip