uhbooh

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About uhbooh

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  1. I tested this in chocolate doom and, aside from a slime trail near the start, there's no compatabilty issues. Design wise, however, I think it could use more indication of where to go next.
  2. That's fine, I think freedoom.mid would fit best in map30.
  3. I agree with your opinion on E1M3 and E1M9, the former is an obvious clone of Toxin Refinery while the latter is just plain garbage. E1M4 isn't that bad IMO and can be tuned-up easily. I was thinking the same thing, it sounds more like a song for a desert level than a techbase.
  4. Which two were added?
  5. Nice job on these midis, jupiter. Have they been committed yet?
  6. My vote is no, this sky would have to be completely redrawn to look right in game.
  7. My thoughts exactly, it sounds like a song you'd hear on the radio in a grocery store. EDIT: I just listened to the new C1M2 song, it's worse than the old one IMO. The old map02 song that voros just posted would fit better.
  8. Unfortunately most skulltag wads are terry wads.
  9. How is it iconic?
  10. Has any progress been made on this? It's been over five months since the last update.
  11. Thanks for making this thread, voros. I used the old font because the original patch had the words drawn in blood. The old font resembles blood more than the new one so I used it.
  12. Yeah you're right, I think map14 should stay the way it is for now. It can be replaced by something better at any time down the road.
  13. http://www.mediafire.com/view/l1mn6qvsw5z0k5h/agb128_1.gif This is YELLITE2, I saved it as the wrong name. You can add this to my other two final doom textures in the pull request.
  14. Well, if you can't find a suitable map in nex credo, there's several single level pwads that might work for map14. First one that came to mind is Tom Mustaine's doom2 map14 homage.
  15. I'm surprised that those tnt patches I made aren't committed yet. Even if they are there's still several placeholders left... DOGRIG REDTNT2 SW1/2SKULL FENCE4 YELLITE2 and 3 PSTON2 I'm working on the yellow lights, when I'm done with them I'll do the plutonia skull switch.