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About MasterTaffer

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  1. MasterTaffer

    Doombuilder - Hexen Map Transitions?

    I actually had the hub system set up already in MAPINFO, but I looked through the links you posted and found out that I had to set position with arguments (I was using tags XD). Thanks for the help, it seems to be working now
  2. MasterTaffer

    Doombuilder - Hexen Map Transitions?

    I'm trying to make a seamless map transfer between two maps that allows for backtracking, but I'm not sure exactly how to set it up. I tried the map teleport event, but I don't understand how to set a specific destination label. Anybody know what I can do?
  3. MasterTaffer

    Doombuilder 2 - Passive Enemies Issue

    That's weird, but at least I know what the cause was now. Did a test with two sectors this time and that seems to have resolved it. Thanks for the help!
  4. MasterTaffer

    Doombuilder 2 - Passive Enemies Issue

    Just one in the tests I did, why?
  5. Whenever I start up a new map in Doombuilder, enemy AI and everything seems to work normally (without saving). However, after I save the map as a new wad and go to test it again, enemies will stand still until you make a sound and still won't attack even if alerted. This happens with all wad resources, be it Doom2, Hexen, Heretic, ect. Any ideas on what's going on and how I can fix this problem? (The source port I'm using is Zandronum)