Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Miller

Members
  • Content count

    30
  • Joined

  • Last visited

About Miller

  • Rank
    Green Marine
  1. Miller

    Only as an inspiration ...

    NIAGARA LEVEL / MAP21 / MARCH UPDATE / PART IV. http://images.yuku.com.s3.amazonaws.com/image/jpg/7ff6bbf849c4412abcae8485f8056a87.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/9f6d31dd34694ec1bc0d1b04b0dad777.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/6bbdf6d6f58d42deb12b9193d6267efa.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/fbb606cd00834b5eb945271cf7d6b339.jpg ---------------------------------------------- http://images.yuku.com.s3.amazonaws.com/image/jpg/56dbc3a9f8f3499783c2176323345fcf.jpg So, that was the MAP21 (NIAGARA), we'll see what's coming next ... Greetings Miller
  2. Miller

    Only as an inspiration ...

    NIAGARA LEVEL / MAP21 / MARCH UPDATE / PART III. http://images.yuku.com.s3.amazonaws.com/image/jpg/9283094c617644108b6a9960f94d0acf.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/5b9f566e0d1c43bbb05562ca2da33338.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/b56cba9fcc1844bbaa43e7773d521eac.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/06a2280f148e430a8eda198b87955282.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/dc74e10bd81f4be1ad60be8e964f5e8d.jpg ---------------------------------------------- http://images.yuku.com.s3.amazonaws.com/image/jpg/f62e7f25afcb4550baeff0cbe3f88e76.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/0593929d148543008696575780c0a1df.jpg Greetings Miller
  3. Miller

    Only as an inspiration ...

    NIAGARA LEVEL / MAP21 / MARCH UPDATE / PART II. http://images.yuku.com.s3.amazonaws.com/image/jpg/3a2277031f384700ae8fa7526e1b5c15.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/2391bfc4bff34c398473dc2cad5125fb.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/6f3d7560b9dc498d982a09a24b8aeb82.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/f560966afa3e43ab9b8bc5b9a6dc2184.jpg ---------------------------------------------- http://images.yuku.com.s3.amazonaws.com/image/jpg/86d0217acebb4e349843bc481843fe86.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/bceb463222314a7f8659d295204eb4bf.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/238470e2fbef4b2aba66d575a5da6d54.jpg Greetings Miller
  4. Miller

    Only as an inspiration ...

    NIAGARA LEVEL / MAP21 / MARCH UPDATE / PART I. The Map has been reworked and here are the last pictures ... http://images.yuku.com.s3.amazonaws.com/image/png/1cd34160cba54f7f9b9373430da45f52.png http://images.yuku.com.s3.amazonaws.com/image/png/b2aefea74a58401c8695a89056b09096.png ---------------------------------------------- http://images.yuku.com.s3.amazonaws.com/image/jpg/126165ef18724037979ceed838f6fe3e.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/0c04ca27f18a4fefa6141f1ed0daf8a2.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/2f1695eb12384ea0bf2512d69895a419.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/f995c0a6823e41629ae29495946882e5.jpg ---------------------------------------------- http://images.yuku.com.s3.amazonaws.com/image/jpg/469c8256e074415f9365b68b2b759518.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/2729f6642ff04ac9a8c7ff2ea1468c53.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/7eb3282c274d4c7fae50e4f1f5a20c31.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/83d3afacec8b4838b9bd93f485c00993.jpg Greetings Miller
  5. Miller

    Only as an inspiration ...

    Have found the time to create / rework a few graphics ... And in this case (not to forget), I have to say thank you to Mr. Hidfan for his pre-work with the Doom3 textures !! Greetings Miller
  6. Miller

    Doom 3 Textures for Doom

    These graphics make me a bit jealous ... Anyway, good luck with your work! I hope the graphics appear separately :) Greetings Miller
  7. Miller

    Design principles when mapping

    You're right. The question is, how fast you have to run ... :) Greetings Miller
  8. Miller

    Design principles when mapping

    When a switch is installed in a wall, all switches can be combined with all textures. Only one extra sector per switch is needed ... and of course, the switch is to be aligned. The possibility of combination should be worth the effort ... This procedure means that it is possible to integrate 8 switchgraphics (32x32) in one graphic slot (of course two slots, one for ON grafics and one slot for the OFF grafics). Greetings Miller
  9. Miller

    Doom 3 Textures for Doom

    Hello hidfan A little test from me ... My old version: Mine and yours: Your version: Could it be that your version has lost some color and brightness? That some shaders have been lost? It looks almost like this ... Nevertheless, very good work, Sir! Thanks! Greetings Miller
  10. Miller

    Doom 3 Textures for Doom

    Hello hidfan, a question please, are the graphics in the original (Doom3) size? This would be very helpful for me. Greetings Miller
  11. Miller

    Only as an inspiration ...

    NIAGARA Level / WIP / December Update / Part II. http://images.yuku.com.s3.amazonaws.com/image/jpg/261f3ab6efc5480eb660b44b623199d0.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/95938ed5444a42829b41672452b30f26.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/deac4f2c443a43c7888b9569d3b4ca52.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/e35b6cb5404048c68763e73308445b3e.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/cd7cf87d88314d23b76624469cae4701.jpg Greetings Miller
  12. Miller

    Only as an inspiration ...

    NIAGARA Level / WIP / December Update / Part I. http://images.yuku.com.s3.amazonaws.com/image/jpg/70fb95d2ee8947ae81915a7516117885.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/4de898ae49eb433cad841aae14c47eb1.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/e63f44ede91241318b8769d78ca5a1c2.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/68c414f3982444d1bc918356e9f827ac.jpg http://images.yuku.com.s3.amazonaws.com/image/jpg/8a65a9124df1495f8e4160ec73fe45d8.jpg Greetings Miller
  13. Miller

    Only as an inspiration ...

    A few new pictures of the NIAGARA level (WIP)... http://images.yuku.com.s3.amazonaws.com/image/png/4b9c3f075cee48e8a228420db8ead0a9.png http://images.yuku.com.s3.amazonaws.com/image/png/02f414bd60364efab419ff9b3fb24396.png http://images.yuku.com.s3.amazonaws.com/image/png/b19784e3532f49849858379ba1524f77.png http://images.yuku.com.s3.amazonaws.com/image/png/5dcd725d91c94228b6b28e13dc0cc1e3.png http://images.yuku.com.s3.amazonaws.com/image/png/a81b307079724b5b980492f09d8906f2.png http://images.yuku.com.s3.amazonaws.com/image/png/fec5f7873bb449dc878ae49eeeea5d5e.png http://images.yuku.com.s3.amazonaws.com/image/png/6fe8f6f68b5d42f0a37786d3790acce3.png http://images.yuku.com.s3.amazonaws.com/image/png/0a766c3decb94c7b88a2b12bcb338898.png http://images.yuku.com.s3.amazonaws.com/image/png/52dc8de6a46c4feebf742496133fd4fc.png Greetings Miller .
  14. Miller

    Only as an inspiration ...

    Hello Fonze, It's always a matter of the light ... The light setting in the game is actually kept fairly dark (no light without shadow ...) but to be able to recognize something I have some pictures brightened up slightly. Because I reworked quite a few graphics or replacing them, of course, a lot of mistakes in the levels have appeared. So it is a bit difficult to show more good pictures without errors ... (And just as a note: I use only the original Doom2 graphic slots with the 'Doomsday'engine - nothing else) To the work itself, it's easy if you have a good foundation, which one you can always rearrange! The only problem is to work it out ... (okay no sarcasm) :)) I'm sure, you could build the same things (with this basics) as good as I am! So, thank you again for your interest, Fonze! Have fun - ... and nice level building. Greetings Miller
×