ezormer
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Everything posted by ezormer
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cafebrk1.wad map01 NoMo in 0:18 map02 NoMo in 0:37 map03 NoMo in 0:35 hellbnd.wad map01 NoMo in 0:48 map03 NoMo in 0:21 nova.wad map02 UV-Speed in 0:32 map06 NoMo in 0:22 map25 UV-Speed in 0:18 map27 UV-Speed in 0:16 cyburils.zip
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Doom E1M5 NoMo in 0:41 E1M7 NoMo in 0:59 e1dems.zip
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Doom Episode 2 NoMo in 3:02 Void glide still slow, so this is very improvable. dep2o302.zip
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Switcheroom and Switcheroom 2 demos [-complevel 3 and 2]
ezormer replied to AD_79's topic in Speed Demo Submissions
e1m1 UV-Max 0:51 e1m2 UV-Max 2:10 e2m3 UV-Max 3:00 e3m1 UV-Max 1:04 e3m7 UV-Speed 0:57 swtchrm1.zip -
Switcheroom and Switcheroom 2 demos [-complevel 3 and 2]
ezormer replied to AD_79's topic in Speed Demo Submissions
Switcheroom Pacifist map e1m1 0:13 sw11-013.zip -
Miscellaneous demos (part 3) [please post in part 4 instead]
ezormer replied to dew's topic in Speed Demo Submissions
bedlam.wad UV-Speed map e3m1 0:20 map e3m2 0:58 map e3m3 0:33 map e3m6 0:17 *edit* files somehow didn't attach, so here they are. -
50 Shades of Graytall (now on idgames!)
ezormer replied to Marcaek's topic in WAD Releases & Development
Another update to my map, added more detail and improved the layout of some rooms, and added more enemies. The map is pretty much finished now, just needs a midi and probably some texture alignments. -
50 Shades of Graytall (now on idgames!)
ezormer replied to Marcaek's topic in WAD Releases & Development
Updated my map a bit, added some detail (for better or worse) and changed the enemy placement. -
Doom Episode 3 NoMo in 3:17 dep3o317.zip
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Resurgence NoMo map01 0:12 map02 0:31 map04 0:55 map05 0:23 map06 0:25 map08 0:36 map12 1:02 map14 0:34 Originally recorded most of these with the wrong complevel, oops. Re-recorded most of them with complevel -9, except for map01 and map05. resurgenomo.zip
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50 Shades of Graytall (now on idgames!)
ezormer replied to Marcaek's topic in WAD Releases & Development
Done, updated the link. I'm pretty excited to see other submissions. I don't really mind if my map makes it into the final release or not, as long as there are 11 quality Graytall maps ready to play. -
50 Shades of Graytall (now on idgames!)
ezormer replied to Marcaek's topic in WAD Releases & Development
Interesting idea, so I gave it a shot. https://www.dropbox.com/s/yajlstdztwvy72d/tallgrayhandsome.wad?dl=0 It turned out better than I was expecting given the limitations, but hopefully it isn't too dull. Didn't take long for me to realize how hard it is to create a map without proper swtiches/doors.