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NoisyVelvet

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Everything posted by NoisyVelvet

  1. NoisyDiarrhea is a 32 Map speed megawad made for the 2018 NaNoWADMo challenge, a trial held last November to generate a 32 map megawad in the span of only one month. NoisyDiarrhea is what came out of me during that time. Both pistol start and continuous are suitable for NoisyDiarrhea. Difficulty: starts out *very* easy, but maps were loosely ordered with difficulty progression in mind. Some maps may be gimmicky: Special thanks to the few guinea-pigs who tried the maps back in december (Ryath, Ribbiks, MeAPinapple), revealing at least one map that was unbeatable/confusing blind and needed tweeking. Tested with: Chocolate Doom; PrBoom+ (cl 2; cl 9) Recomended Port: any (slim chance that 06 and 29 have visplane overflows despite efforts) Screenshots: Download (rc2, final, asof 08/31/2019): (idgames:) https://www.doomworld.com/idgames/levels/doom2/megawads/noisydiarr (Dropbox:) https://www.dropbox.com/s/mxbkllxdedgupmj/NoisyDiarr.zip?dl=1 old:
  2. NoisyVelvet

    The DWIronman League dies to: Monster Hunter Ltd.

    Mohu1 DNF: I got stuck in a hole noisy_mohu1.zip Category 2 edit: @Anima Zero noice!
  3. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    oops. here you go. noisy_bluefast.zip as for other people's i may have missed there's a good chance i either missed it, or it doesn't run in prboom+ (which several haven't so far)
  4. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    Fdas pt 5, played in alphabetical order (wad filename) noisy_30minmaps_pt5.zip I got a little winded towards the end on some of the Roofi maps :D edit: i noticed i missed @elmle map: noisy_deadin30minutes.zip
  5. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    heres fda batch #3. I didn't manage to finish a few of these, but that doesn't mean I didn't like them, especially the pcorf map. noisy_30mins_fda_pt3.zip edit: ^actually this is pt 4 i think?
  6. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    prboom+ complevel -1 fdas for the next stretch of maps (two didn't run in prboom) noisy_30min_challenge_fdas_pt3.zip I do like BFG spam maps :) <3
  7. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    here is fda for rest of maps noisy_30min_pt2.zip (prboom+ complevel -1) @jacnowak I think i played your map but lost the fda, woops
  8. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    noisy_30mins_fdas.zip here's fdas for each previous map :)
  9. NoisyVelvet

    You have 30 minutes to make a map - post your results!

    noisy30mins.zip I didn't read the instructions in OP, exactly. I set a timer for 30 mins and started mapping, then when the timer went off, i haphazardly threw an exit in, tested it, fixed the line triggers that weren't working, and may have snuck in a berserk pack and several specters to spice the map slightly (worth it tho). It's probably more like a 45 min map tbh.
  10. NoisyVelvet

    IronEagle Competition 11: Flashback to Hell

    Dead: Map06 noisy_fth666.zip UV category 1 That escalated quickly.
  11. NoisyVelvet

    The DWIronman League dies to: Revolution!

    this is a good mapset. Dead Map10: Category 1 noisy_TVR.zip
  12. NoisyVelvet

    NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)]

    Uploaded final version to Idgames. I fixed a a few things: Download (rc2, final, asof 08/31/2019): (idgames:) https://www.doomworld.com/idgames/levels/doom2/megawads/noisydiarr (Dropbox:) https://www.dropbox.com/s/mxbkllxdedgupmj/NoisyDiarr.zip?dl=1 Peace!
  13. NoisyVelvet

    [Request for testers] No-name vanilla map set

    I played the first map so far. Very good map. FDA: noisy_magister_beta_01_chocoFDA.zip for some reason choco doom crashed when looking for the blue armor secret. I don't think it's a map bug, I think it was on my end. Choco doom just bailed out and reported "demo recording complete"... Weird. Without saying too much: the map is good. I'd say you accomplished your goals pretty well; fun to explore, would play more.
  14. thanks for the map fda: noisy_culm_grandhalls.zip
  15. NoisyVelvet

    NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)]

    Thanks! was a fun watch. Things went more smoothly than I expected :D regarding the problems on Map08 and Map29 (Lost Woods and World Spine):
  16. NoisyVelvet

    IronEagle Competition 10: The Brotherhood of Ruin

    I fell in the soup. Map 01. (cat 1) noisy_RUINBROS.zip Keep it up, everyone.
  17. NoisyVelvet

    The DWIronman League dies to: 2017 Collection

    Muahaha, good luck beating me, losers! Dead Map01: noisy_an17.zip (cat 2)
  18. NoisyVelvet

    IronEagle Competition 9: Bloody Steel

    Cat. 1: Dead on arrival both maps noisy_BLDSTLP.zip
  19. NoisyVelvet

    The DWIronman League dies to: Vanguard & Lunatic

    Cat 2. Vanguard: Dead Map06 Lunatic: DNF Map04 (prboom+ sound was cutting out. I decided to save and reload to try to fix it. instead of quitting prboom+, it just crashed instead and ate the last chunk of demo, so the whole save/reload feature of boom-cl9 kinda shat the bed.) 8 Maps total Demo: noisy_Vanguard_Lunatic.zip
  20. NoisyVelvet

    Ultimate Doom In Name Only - Limit removing project

    here is fda noisy_udino_E3M6v1_ fda.zip. first on uv. second on hntr. third on nomonsters because good music choice and kinda wanted to stroll through it like a somber park. I died on all of them :) oops, that explains the homs i was seeing
  21. NoisyVelvet

    Darkest Room (Doom 2 level, /idgames)

    I gave it a go (and died): noisy_DRoom1_hmp.zip I liked the map from what I got to so far. I should probably play your maps with saves though, because I'm getting killed and am a bit too winded to churn through the sections I already played. By the set-piece-to-set-piece nature of the map you sometimes have to play out each section before going to the next. Not to the fault of the map, per se.
  22. NoisyVelvet

    NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)]

    Thanks for the demos. That makes 4/4 players that finished Map09 - "Lost Woods", as opposed to the 0/3 players that couldn't find the exit before. Success! I was also concerned about Map21 - "The Lunge". While you're intended to toboggan over the top platforms, I saw some people find a way from a lower terrace that I didn't intend, i guess it's okay? I'm pretty much trying to scrub any true show-stoppers. These two maps were the only maps that really needed critical fixing. I saw some other funny things, like the Map07 deaf archvile randomly waking up and camping in the trees for a few minutes in Catpho's playthrough. Doom mapping is weird. I guess it's a wrap unless someone has a real problem on Map21. Will through onto archives in a couple days
  23. NoisyVelvet

    Another "My first Doom wad topic"

    FDA (prboom+) thanks for sharing. the automap looks good on paper. but even though there were good things like some windows connecting some pieces, etc, it was still mostly a "room-to-room" kinda map with singular tight bottlenecks connecting everything. I wonder if everything was scaled up a bit but with similar layout, then there would be more "wiggle-room" to massage the shape of each room and how they connect to one another, instead of being just bare-minimum boxes.
  24. NoisyVelvet

    NoisyDiarrhea [Vanilla Speed-Megawad (32 maps)]

    Thanks guys, will watch over coffee. Also, @piesunisko: is this a gzdoom demo? do you know what sourceport/version# this was played on? edit: i downloaded newest version (4-1-3) seems to be working so far
  25. NoisyVelvet

    IronEagle Competition 8: Bauhaus

    dead map 2 - Category 2 (I played the first couple maps when it first came out) noisy_bauhaus.zip good mapset pic.
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