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antares031

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About antares031

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    Formerly antares031

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  1. I think it's too late to nominate it.
  2. antares031

    Doomworld Members' Sketchbook

    Can't say I don't.
  3. antares031

    Doomworld Members' Sketchbook

    Astronaut and Princess
  4. antares031

    Struggle : Antaresian Legacy (now available in /idgames)

    The weapon mod in Struggle borrows various code pointer frames from many elements, since the dehacked was designed under vanilla limitation. But it's certainly doable to make a separate weapon mod, and I'll see what I can do for it. With vanilla limitation, of course. Anyway, thanks for playing Struggle! I'm glad that you enjoyed it. :) EDIT: @marina2 It didn't take too long to make one. Here you go: STRG_WEP.zip Keep in mind that I made a slight adjustment in ammo capacity for this one.
  5. 90's: DEU & DeuTex 00's: Doom Builder & XWE 10's: GZDoom Builder (Bugfix) & SLADE 3
  6. antares031

    The DWIronman League dies to: Doom 64 for Doom 2

    Category 2. I'm one of beta-testers of this wad, so I finished the wad from start to end before. Good thing that I remembered some nasty traps of this wad, mostly with arch-viles. And I skipped the secret levels, since MAP31 was really difficult to play from my memory. But yeah, I believe that I haven't found that inescapable pit, until now. Died in MAP19, with 144/150 kills. antares_Ironman_D64D2.zip
  7. antares031

    Post Your Doom Picture (Part 2)

    It's a guest map for this megawad.
  8. antares031

    Post Your Doom Picture (Part 2)

    The weather is getting cold in here.
  9. Just in case. But, if "antares" is too long to type or pronounce, just call me "anta". Since it's the most favorable nickname for my, eh... nickname.

    1. Show previous comments  6 more
    2. bzzrak

      bzzrak

      Ant ant ant ant ant ant 🐜 🐜🐜🐜🐜🐜🐜🐜🐜🐜🐜🐜🐜🐜

    3. Doomkid

      Doomkid

      To me you'll always be that big inflatable duck floating around. Typing this prompted me to do a quick Google for "big inflatable duck" and this was one of the results on the first page cracked me up: frd.jpg?w=768

    4. antares031

      antares031

      Anyone who popped the little rubber ducky shall gaze upon the mighty superior firepower of BIG RUBBER DUCKY.

       

      big_rubber_duck_by_tommy830219-d778t1n.jpg.5ea6753da0905b43e20585107264f3c0.jpg

  10.  

    Please enjoy your October with lovely skeletons.

     

    (from DOOT TC by DeXiaZ)

    1. Catpho

      Catpho

      Almost Halloween already? Time to dig this up.

      2466tlf.gif2466tlf.gif2466tlf.gif

      Spooked

    2. Marlamir

      Marlamir

      Ohh halloween allready? time running so fast.

      Looks i know what's going to be my new screen saver :).

  11. antares031

    Struggle : Antaresian Legacy (now available in /idgames)

    Thanks for the comment! :) I haven't played Blake Stone yet, but that's an interesting opinion, I must say. About the shotgun, I got a feedback that the sound effects of weapons and custom monsters are too loud, so I had to adjust the volume of sound. And yes, I'm personally satisfied with those homemade weapon sprites, although, like I mentioned from above, I've received lots of mixed-bag opinions about them.
  12. antares031

    Struggle : Antaresian Legacy (now available in /idgames)

    Much appreciated for the feedback! I'm glad that you're enjoying this megawad. :) The main principle of making Struggle was this: Making a megawad that I want to play. Because of this, the megawad received lots of custom elements and gameplay changes with my own taste, such as, like you mentioned, deleting the homing missile of revenants, boosting most of weapons except SSG, and adding custom monsters, which were based on those from Heretic and Hexen. Not to mention that explorable non-linear levels are my favorite, which explains that most of levels have complex non-linear layout. I tried to implement sufficient amounts of frames for custom weapons, but I had to use most of frames for custom monsters. Keep in mind that the frames with code pointer are limited for vanilla doom and limit-removing wads, unlike boom compatible or above. About the weapon sprites, I wanted to make custom weapons of my own, with the same way that id Software did; taking pictures of toy guns. Although I've received lots of mixed-bag opinions about the weapon sprites, I personally like the result of it, especially the dual-wield pistols. That being said, It'll be really appreciated, if someone makes a HD weapon sprite pack for Struggle. Again, thanks for playing Struggle. :)
  13. antascendant.png.26119b3c7d4e0cd30e32105cd4e6f69b.png

     

    Shout out to @Xyzzy01 for drawing this masterpiece. Much appreciated. <3

  14. antares031

    The /newstuff Chronicles #543

    What about Dropbox? I used that one for my latest review. EDIT: Nevermind, you already mentioned about it. Silly me.
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