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Miss Bubbles

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Everything posted by Miss Bubbles

  1. Miss Bubbles

    Need some Doom 1 Wad suggestions.

    Happy to hear that! A sequel will happen some day. We've both been busy with life and other endeavors the past few years, but @Count651 and I will always love Doom, and when the passion strikes and the opportunity presents itself, we will put something together.
  2. Miss Bubbles

    The 2021 Cacowards

    Congrats to all the winners and cheers to another year of a fantastic community still going strong! I've been sleeping on Doom stuff for a while now, someday I need to catch up on what I've been missing out on!
  3. Hello Doomworld! I'd like to share with you a project that has been in the works for nearly two years. My boyfriend Count651 and I have collaborated on this project since 2017, with many breaks in between. It started as a single Episode 1 themed level made by myself, and eventually after having made a couple more, I decided to try creating an entire episode. Once it was nearly finished in late October of 2017, we began discussing the idea of working on an entire wad together. >> DOWNLOAD << (File is hosted on Google Drive until I am able to upload it to the idgames archive!) This has been a labor of love for the both of us. We have taken strong influences from the original game and have aimed for a classic aesthetic, emulating the design styles of the original id team, often in their beautiful ugliness. Of course you'll find our own unique touch in each level, but the overall idea we had in mind was always " make it retro, make it weird. " Each level is compatible with co-op and deathmatch. They also feature difficulty levels and par times run by myself both of us. We've tested and played each map in ZDOOM. (Players are not intended or expected to use crouching or jumping at any point in this wad, play it as if you would play vanilla Doom!) Screenshots! MORE SCREENSHOTS! Unfortunately, it is not quite 100% ready yet! We are making our last push to get this finished. All that's left to do is finish E3M6, make sure every map has difficulty levels and deathmatch spawns, and to squish any bugs that we might find. We hope to release this by Christmas day, but we are busy given the time of year :). If this doesn't happen, expect it by New Years Eve instead!
  4. Thanks for bringing that to my attention. I want to say that my thinking was you could attempt to enter the secret as many times as it takes (to notice it or what have you) but once you've re-opened the door from the inside, it should stay open. I guess it didn't work as intended, and in all honesty it's been a while since I've done any Doom mapping so I'd have to double check the linedef functionalities.
  5. Miss Bubbles

    The Force Engine (Jedi Engine Port/Replacement)

    Just popping in again to say I've still been following the development of this. Although the vast majority of what you're doing is way over my head and beyond me, I'm still eager to check out the level editor whenever it's (more or less) fully functioning. Keep up the good work Lucius!
  6. Hey thanks! Sorry I forgot to respond sooner. I appreciate your comments, I'm glad you liked it! It's always awesome to see people playing through our maps!
  7. Hey thanks, that's really flattering! I'm glad you're liking it so much. Although we fully intend to some day finish our sequel wad, we have taken a bit of a hiatus from that. Life and it's various distractions have gotten in the way lately unfortunately, but we'll always come back to Doom sooner or later. :)
  8. Thanks, I appreciate you understanding! I just don't want to drag things down if I'm not contributing. I am in the Discord, and will definitely engage with others if/when I get around to working on my map.
  9. Same here, unfortunately. :( Life and health has gotten in the way these past few months. I have been thinking about this project often though, and I want to get going on it very soon now that I'm beginning to feel better again. If I don't have anything to show soon I will consider dropping out.
  10. Miss Bubbles

    The Force Engine (Jedi Engine Port/Replacement)

    This looks amazing and quite promising! I echo the sentiments of others in that I could never quite get into level editing for Dark Forces due to the janky, archaic editors. (Although I admit I did not try very hard to pick them up haha) This looks like it has great potential to breathe some new life into the game and spark a new modding scene. I'll be keeping an eye on this, good luck to you!
  11. Miss Bubbles

    The Id Software tv show is yet to be made

    Last I heard about it was that they found their actors for Carmack and Romero back in September. I haven't heard anything else in a while, but I can only imagine that, due to the pandemic, production will probably be on hold for some time.
  12. That looks awesome - very Quakey!
  13. This is a really cool idea! I'd like to take slot 17 :) Edit: Oh wait, if the themes are being figured out and re-arranged still then I may have to claim a different number. I was intending to do one of the medieval map slots.
  14. Miss Bubbles

    The 2019 Cacowards

    Definitely! I got the urge to do some mapping and check out some new wads. Doom Zero in particular has been inspiring and a blast to play through - I'm happy to see it mentioned.
  15. Miss Bubbles

    The 2019 Cacowards

    Congratulations to all the winners and Happy Birthday to Doom!!! I'm honored to make it onto the runner-ups :D Doom has a very special place in my heart, and to have left some tiny little dent in the community means so much to me!
  16. I'd just like to add further on to what Not Jabba and Count have said... unless I am mistaken, it seems the biggest offender for breaking vanilla compatibility was the decision to change the secret level exits from their original map slots. I have no intention of altering this.
  17. Thanks so much! I'm glad you're enjoying it!
  18. Miss Bubbles

    Cacowards 2019 Mentionation Thread

    Unbeliever by @Ryath An absolute blast to play through with super fun and creative levels!
  19. This wad was an absolute blast to play! I just finished it last night after playing each episode in their entirety back to back over 3 days and wow, I want more haha! From the get go with Episode 1 I enjoyed the simple aesthetics and small maps, and as I continued I couldn't help finding myself smiling at the variety of combat scenarios and clever utilization of Heretic's power-ups. Episode 2 was probably my least favorite but only because the other two episodes were so well made; it was still a ton of fun to play through. The maps, again, were short but sweet in their execution of gameplay and aesthetics. There was one I recall where you kept raising a pool of water in the center higher and higher, re-using it to access new parts of the map; I loved that! I was a little bit skeptical of Episode 3 as I played through the first map, but it managed to remain fun and fresh. Don't get me wrong, the puzzles in the first map were fine, I was just concerned that this was going to be a slog since puzzles are a tricky thing to pull off. That being said, you did an amazing job with not only instructing the player on what they needed to do, but also utilizing Heretic's mechanics and sector properties in such creative and fun ways. Overall, this was a complete joy to play through, and any gripes I may have had were minor. Boss fights were quite challenging but fair, if somewhat tedious due to the sheer amount of health that the Heretic boss monsters have. For the most part I seemed to miss out on the secrets but I typically don't spend a long time looking for them. I played on Smite-Meister (I don't care for fast monsters and increased ammo :P) and I found the balancing of ammo, health, and power-ups was also decent. I never had too much of anything or ever found myself being too overwhelmed by the encounters. So again, props to you for creating not only such a well balanced and fun wad, but a creative and original one as well! I will have to nominate this for a Cacoward :)
  20. Miss Bubbles

    What makes a successful Megawad?

    *Starts sweating a lot*
  21. Haha that's very kind of you to say :D DTWID was a big inspiration and I love what they did - there are a lot of fantastic maps in that wad! I don't know about a SIGIL tribute :P - but I will say that Count and I very much enjoy working together and I highly doubt that our sequel wad will be the final project we collaborate on, but that's getting way ahead of ourselves! For now we're just slowly working on our Doom 2 Maps and seeing how things shape up. :)
  22. Miss Bubbles

    Cacowards 2019 Mentionation Thread

    Thanks so much for your nomination and kind words - it is very much appreciated! :)
  23. Thanks! Any more bugs brought to my attention is much appreciated. I have been keeping an eye on the nominations! :D I am blown away by the response we've been getting and each time someone has nominated us it feels amazing. Doom has a special place in my heart and it's a fantastic feeling knowing that what we've created; essentially a love letter to the original game, has resonated with so many people for that very reason. :)
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