SimplyArt

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About SimplyArt

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  1. Three Benefits of Planning The previous case study illustrates the first of three benefits of a planning system. The first benefit is the ability to decouple goals and actions, to allow different types of characters to satisfy goals in different ways. The second benefit of a planning system is facilitation of layering simple behaviors to produce complex observable behavior. The third benefit is empowering characters with dynamic problem solving abilities. Source: http://alumni.media.mit.edu/~jorkin/gdc2006_orkin_jeff_fear.pdf Three States and a Plan: The A.I. of F.E.A.R. Jeff Orkin Monolith Productions / M.I.T. Media Lab, Cognitive Machines Group http://www.jorkin.com
  2. I can fix most everything...except for the part where you make it run with GZDoom Builder. I will fix HOM and link level 1 through 3 with exits. Source port I use to execute Doom is GZ Doom. https://www.dropbox.com/s/1vc39dhpa75fa3a/gzdoom-bin-1-8-02.zip?dl=0 Once again thanks for the feedback and direction. I will work on making a cluster of 5 maps as finished as possible. Can't wait to show you guys more (finished) maps... This Sunday will be the soonest I can work on it.
  3. I have a few maps Demo or alpha. Needs to be run in Doom Builder and utilizes Brutal Doom and is formated in Hexen. The first one is a cemetery. https://www.dropbox.com/s/rntiaaxe700r2vn/MAP01.wad?dl=0 The second is a mansion. https://www.dropbox.com/s/q82b0krk8cf7jjb/MAP02.wad?dl=0 The 3 is Office Space https://www.dropbox.com/s/f35khm350c0e9ll/MAP03.wad?dl=0 These are DropBox links. my email is arther.casillas@gmail.com Looking for a fellow doomer I have over 30, unrefined maps with many concepts and level designs.