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About Ponqo

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    Green Marine

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  1. christmas is saved! pleasant five minute map, perfect for a coffee break. at first, i thought the level was playing a little too safe with its combat until the red key where i wasted all my ammo after dying five times and found myself against the revived hoard. i really like the outdoor areas, and the sky, and really just your style in general. solid 1994 pwad! -also, i'd like to believe the protagonist is the owner of the restaurant in ICARUS MAP11
  2. Ponqo

    2018 Wad Catalog [+Updated!]

    Among Dreams (single map) mine :)
  3. Ponqo


    this level is like a bad dream - good job! i seemed to be having some trouble with certain textures not appearing, like the fence textures, the disco floor, and the colored towers. maybe it was zdl, idk. (using crispy doom) is this wad a commentary on the prevalence of modified color palettes in wads?
  4. mapper of the year - antares031 most promising newcomer - bridgeburner +struggle: antaresian legacy +under a freezing sea +rekkr +deathless
  5. Ponqo

    Outpost Alpha: A Vanilla Doom Map

    Wow, this level has the coolest effects and visuals I have ever witnessed in the vanilla doom engine, seriously. I wish I could have finished this level, but I was very turned off by the level design and monster placement. The level is much too restrictive with movement, more so than the beginning of sunder sunlust map29, and only seemed to get worse as the level progressed. After making it to the first room with the archviles, I quit out of frustration. It is likely my fault for starting with ultraviolence, but I believe this map has poor balance and flow even if I had the skill. I did not have much fun from what I had played and likely will not continue until I try again on hurt me plenty. Sorry : (
  6. Ponqo

    Control Tower (3 map doom 1 wad)

    This wad is 1994 as heck, and I like it! E1M1 is brutal, and plays a lot like END1.wad. I found it to be a more dominant strategy to camp the staircase next to spawn rather than play it in a more interesting way but that's minor. The rest of the map was good doom fun. the other two maps are pretty abstract but appreciated! this feels like wads i've played from old cd compilations, and i say this in the good way. It's so refreshing to play wads from a bygone era where map creators had a more "happy-go-lucky" attitude when creating maps. Relaxing. I gotta look at more of your stuff. keep it up!
  7. Ponqo

    Commissioning mods?

    can i commission "btsx the way memfis would've"
  8. Ponqo

    The Official 'Trying to Find a Specific WAD' Thread

    oh... thats not at all what i was expecting. i thought it was a map like btsx e2 map20 with a murky green sky.
  9. Ponqo

    The Official 'Trying to Find a Specific WAD' Thread

    it was a reply to an unrelated post on /vr/ with no context besides the filename "3_fucking_pixels.png"
  10. Ponqo

    The Official 'Trying to Find a Specific WAD' Thread

    what wad is this? someone posted this in a forum and it looks like a really cool vanilla wad.
  11. these levels are pretty cool! can't wait until the other episodes are released, however- why upload them to idgames now if it is only the first two episodes of a complete or larger wad? it just seems weird finalizing everything before the rest of the levels are done.
  12. Ponqo

    Dimension of the Boomed

    this lighting is wicked
  13. Ponqo

    Any awesome Co-op Megawads?

    Speed of Doom!
  14. oh damn, didn't even know there was one in that level! thought i would have found it since i found all the other secrets. feel a little stupid now... lol. also this game is sex. totally worth the wait. WOTY
  15. thank you! also- how are you supposed to reach the super secret unmarked area in e2a3? tried rocket jumping with a speed boost power-up many times in many angles but just couldn't reach it, with the natural arch in the way.