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Status Updates posted by Chopkinsca
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If you had to set up your desk in any spot in E1M1, where would you put it?
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Just started the second Where's Waldo book. It's the only one I haven't looked at since I was young. Should be a good time.
I'm such a fucking child.
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I have to say, Korn's newest album is quite solid. Of course, you have to like Korn in the first place.
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This is just a preview of what I've been working on for the past week or two. Time to completion is unknown. Depends on how the stars align and how much alcohol or other drugs I can obtain beforehand.
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Saying goodbye is never easy. Not because of a death, but out of choice.
This is going here because I have nowhere else to go with it.
I had a friend from a few years back. We rarely talked, with weeks or months between messages. Two years ago I decided to push and we started to message each other every day. I started to grow feelings for her. She is local, but we have only met up twice because of stupid anxiety issues. Last year I told her I had strong feelings for her, but she didn't feel the same way. I felt so horrible but we remained friends, because why throw away a great friendship over my stupid heart and feelings. It was going okay. My feelings for her were still there. I'd get stupid ideas that maybe she would change her mind and my mind would take messages the wrong way. I guess things got to a tipping point lately. Within the last hour I sent a short message saying goodbye. I unfriended her in every place we were friends and here I am. She was my closest and really, the only friend I had.
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Not sure what to say other than I'm sorry to hear you're going through that. :( I'd say it's important to allow yourself to feel these things as it was a real relationship/friendship.
Myself, I said goodbye to my tame parrot of 8 years just this Sunday. Had to find a new home as our bond was broken from him having various illnesses over 2 years.
These decisions are tough, but I feel like I made the right choice and with a bit of time I hope you do, too!
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I wonder what kind of maps I'd be making if I didn't drop off the Doom modding scene for 10 years.
- Show previous comments 3 more
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Well thanks. I'm rather fond of that map. I actually put some degree of effort into enemy placement, which I didn't do at all in Phocas Island. I've thought of making Sodding Death 2. Technically I did, as a bonus map in Phocas Island 2.5. It's actually a mostly finished map that is just collecting dust.
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I don't even know what this status update thing is. All the crap the hip kids are using these days.
Well, it seems I just can't get back into modding Doom. I used to have such a passion for it, but now, my creativity just feels numb. I've tried a few times to get back into it, but just can get interested. I miss the days where hours would be lost creating whatever crap I created. Bah.
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For some reason I wanted to play some Roguelikes, so I scoured the webs to find a bunch to play. This is what I found: http://imgur.com/a/QOcpX
Just wondering, any must plays here, or anything I missed?- Show previous comments 19 more
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I looked up a guide and found out what the numbers are. Thanks though for the tips though, you mentioned some things that weren't in the guide.
Now I'm wondering about identifying things. I suppose I could figure it out on my own. So far, read-identifying scrolls hasn't given me anything bad. I know from DCSS, some potions can have bad effects, not sure if Angband has them too (I'd guess yes).
And Hellbent, nice avatar, it looks very familiar! -
Stock up on Scrolls of Identify when you come across them in the shops, and eventually staves of identify which you can simply recharge. Some potions may have bad effects indeed, also items may be cursed. Towards the mid-end-game your char will be really good at "getting a feeling" for items (weapons and armors) so he/she will almost instantly know if its good/exceptional/magical/special etc when its picked up, and thus if its worth identifying or not. I have a macro/setting turned on that automatically throws away/trashes all items I pick up that are notnot exceptional or special (not recommended in the first to mid game though ;) )
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I ID items by use since scrolls of identify are expensive. Dying is half the fun of roguelikes anyway. A good way to ID potions is to quaff them when you are suffering maladies and are below 100% health (same goes for trying unknown staves). If you use a staff of curing and have nothing to cure (ie. you're not stunned, poisoned or confused) then your staff will simply remain unknown {tried}.
Hey this reimagined Doom 1 soundtrack is perfect for kicking butt with this amazing weapon I just found! hahahahahaha. :D Morgoth is so dead.
https://www.youtube.com/watch?v=AGK1dr-Ql0w
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After exactly one year of hard grinding for experience, I reached level 28. I have yet to decided where to put my stat points though.
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I know I could go to a random tech site and ask this, but I feel an answer from here would be more personal.
How does a Nvidia Geforce 6200 256MB compare to a ATI radeaon 9600XT 128MB? I found with the 6200 it allowed me to play doom 3 on max settings, but other games I'm getting shit performance. I thought that because the VRAM was higher, the 6200 would be better, but I'm having doubts. I heard that some 6200's have 'TurboCache'. From what I know, the card actually only has a small amount of RAM and uses system RAM for most of it's processing.
With that, it might not matter. I may be getting some 512MB card (no idea on brand/model), but the price will be free, so can't complain.- Show previous comments 15 more
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Bucket said:
The word is that nVidia seems to be better at rolling out brand new drivers. Since both cards have been out for a while, either should be fine.
Ah, that makes sense. To add to that, I've never had problems with my ATI 9600XT in it's ~7 years of life.
Edit: The ATI card I named has the benefit of being $28 cheaper.
Edit 2: I'm looking at my list and might spend a bit more and get a Radeon HD 6670 1Gb gddr5, not sure yet.
Edit 3: I'm slow and just realized it's AMD now and not ATI. -
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About a year ago I tried to learn 3D modeling and it didn't really turn out well. I ended up getting overwhelmed and kind of dove into the deep end with learning. I was able to model simple stuff, then I got into a "hey, let's model a car" type of mindset and found it was too much to handle. Looking back, I wish I kept up with it because people have said I have talent.
One big distraction was WoW. I was convinced to start playing again with some friends. That's probably the biggest reason I played, to play with other people. Played the new expansion a bit and finally was bored of doing the same thing every day.
All of this time I have been frantically thinking of what I want to do in life. At one point during the summer I picked up photography and enjoyed it. The only downside for a photography career is that you are usually self employed doing contracts and I can't really handle that, I'd rather work with a team.
About a month ago, I was talking with my employment councilor and he brought up "what have you been doing with game modding? You had talent". Around the same time, I picked up work on Phocas Island 2.5 and looking back on it, I'm quite amazed at what I have achieved with that and realized I *do* have talent.
Then I had the perfect way to get back into Blender. A friend wanted a simple model for his mod and I gave it a try. I found Blender is like riding a bike and in a short time I was able to make a relatively good model:
A new version of blender was released since I last used it and at first was intimidated by the changed UI, but as I worked with it, I saw the logic for all the changes and now I prefer the new version. As a simple "get back into things" model, I tried a Barrel (which I could used in PI2.5) and this is the result (I know the planks should be tightly together and the lid should be inside the planks):
I've been looking at local game companies and there are a few I feel I'd have a chance at. An advantage I have is that my employment councilor can try and get me working for a company for no pay just so I can learn and get used to being part of a team. Not having to be paid will look attractive to a game company should my little portfolio impress them.
So now I'm just doing tutorials and playing around with blender. I can only get better and someday will achieve a dream I've had since I first played a video game; game designer. -
Two Christmas's ago I got a nice camera. Up until recently, I haven't used it much. I mostly used it to take pictures of things for memory. Of course with me being a noob, I was taking pictures using the camera's automatic setting mode. About a month ago I decided I wanted to get serious with photography.
I sat down and watched a bunch of videos on youtube for beginner tips. One of the first tips was to get out of auto-mode and change the settings manually. I thought I would have a lot of trouble with this, but I caught on fairly quickly.
I still have a lot to learn, but that's one of the draws to photography. Anyone can pick up a camera and take pictures, but it takes a bit more to create unique photos.
My camera's specs
review of my camera
Basic shots, all these where done in the camera's auto scene recognition
Some more basic shots in auto mode. Mostly showing what my job involves.
After this point, I was shooting in manual mode (setting ISO, aperture, shutterspeed)
A walk in the park. June 23, 2011
I liked a lot of these shots, but I forgot to reset the white balance from when I was playing with it the night before
A nice day out
A weekly car show
Another walk in the park.
If anyone has some tips on good photography, or just general comments on my photos, I'd love to hear it.- Show previous comments 7 more
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chopkinsca said:
My camera's F-stops only go up to 6.8.
I found out that if I zoom in, I can set the aperture as small as 8.
I have another album uploaded. I was out at my dad's place for the day and thought it would be a great time to practicing my skills. From photographing pets to flower photos. I tried some macro shots, and had some success and some failures. I'm not sure if there is some trick to taking pictures of very small things, or if my camera just isn't capable of it. The smallest subject I tried was a very small spider.
July 24 2011 -
Today there was a massive thunder/lightning storm, and I only thought about trying to get a picture when it was 2 hours in. Going in, I didn't really know what I was doing. I picked a spot in the sky where I noticed patterns and set my camera to continuous shooting mode. This is the best I could get.
It looks kind of funny because it was taken through a screen.
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I've been slowly learning how to model using blender. I'm not going at it as much as I should be, but I have made some progress. Right now I'm working on my first non-tutorial model. I've only done a few modeling tutorials so far.
It still needs quite a bit of work. Need to add more spikes to the shell, then do the skinning/materials that I have no idea how to do. I doubt I'll get to animating it. I imagine I made a bunch of noob mistakes in making it.
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So today I had a meeting with the CEO of a local independent game company. The meeting went pretty well. I made a website showing off my main project; Phocas Island 2. He was impressed with it and understood the limits I was working under. I'd say my chances of getting this job are average to high. He said straight out that he would say no right away even to someone with a college degree in game animation/graphics. From the images I showed him he said he could feel that I have a passion for this type of work. He also discussed my getting a newer computer (which he wouldn't do if I didn't have a chance at the job). For now, he gave me two programs to play around with (Blender and Unity 3d) until next Thursday for the follow up.
I've never thought of making a job out of game design, and here I am with a chance at a dream. I hope I get it, would be great to develop with other people in a room instead of alone on some hobby project. -
I have a project idea that I would really like to see done, but sometimes I just don't know if I can bother enough to do anything with it. Early last year, it was looking good and I made a bit of progress (mostly experimental, as usual) but I gradually stopped doing anything in regards to doom editing. I really wish I could see a finished product, or something close to it in someone elses work, but no one ever does anything even close to what I envision. Right now, ForeverHood is my most anticipated mod because from what I have seen, it seems in some ways similar to my project idea (just not in a good style as ForeverHood is). Maybe it is lack of organization in the design aspect, or trying to do too much by myself, or the fact I am morbidly depressed, but I can't seem to stay with working on it at all.
Two or three of you may have seen parts of what I had done because when I'm drunk I like to give other people a copy of what I have so far so they can tell me things about it. I wonder if those people ever think "I wonder when that map will be finished" or something like that. My idea involved gameplay that is mostly different from what you are used to in doom (there are hundreds of other maps if you want classic doom style play) but still be fun and an overall (maybe) memorable experience. I planned on having it largely open-ended, but not convoluted as to where you should be going.
I wanted it to involve an item system, where items are used to solve puzzles (not like in hexen though). More of like in adventure games where you experiment and use logic to use the items in proper ways. Also like in zelda games. One of the more simple examples may be finding something that could be used as a torch and then finding a fire to lit it, then in turn using the torch to burn down some trees that block a path. The 'puzzles' that move the story forward will be more easy to figure out, and the ones that reveal secrets will be more towards the difficult side. I also want to have a lot of secrets to find, maybe making half or more of the level set being secrets. Secrets not just being new areas to explore, but secret actions you can perform whether it be using items in odd ways, or otherways.
There would be a story, but it would be subtle and may not be recognized the first time through. Using hints in the environment will reveal the story. I haven't fully decided on the story though.
I had planned on making a lot of new variations on monsters. Not 'fire 300 fireballs at once' type monsters though, ones that will make sense and 'blend in with' the atmosphere of the map. Some parts will have a lot of monsters and play a bit like classic doom2 maps, and others will have very few monsters, but they will appear at times that fit.
Maybe if people comment on this, it will motivate me to get working on it again and perhaps finish it. I do have a small part of it that was from when I was going to do it in hexen, and could serve as a 'demo' map if anyone special would want to look at it. Having other people help me work on it could help it's release, but I would have to find 1) someone I trust,and 2) have that person be able to map in a certain way that fits what I want which would be rather difficult, so I am not asking for help.
Sorry for the paragraphs, I forgot the rules on proper english sentance/paragraph structure. Except you can't forget something you never knew. That is all.-
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i would like to see this project continue, even though it sounds like you're putting too much stock into what other people might or might not think of it. you should build it because it's original and it can be a distraction (if only temporary) from your own problems. any kind of work weather it be creative or laborious is good for the depressive state.
I dont know how much you've done in the design process but dont let it get too big too fast, start with a small steps at a time then it won't appear so overwhelming. get ideas or puzzles or pieces of maps down on paper, worry about artwork later.
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Or if that doesn't work: link
and if neither works, I don't know.- Show previous comments 1 more
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This page is quite enlightening.
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I have a new computer which for the most part worked fine for the first week. Then it would start crashing often and make it difficult to do anything. I reformated several times and it didn't fix anything.
Right now I think that maybe the RAM is bad because I think the errors are memory errors.
I know of memtest86 as a memory tester, but I don't have a floppy drive or a way to burn a bootable CD so I can run the program. Are there any memory testing programs that can be run in windows?
I don't really know which programs to trust on the internet anymore.
Edit: I forgot to mention anything about the specs. I don't know what will matter, but I imagine knowing that it is XP would help. If anything else needs to be known, just let me know as I am sort of lazy (more of tired of the computer) right now.- Show previous comments 9 more
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Using Sandra.exe it tells me that the vcore is less than the rated minimum. I don't know what a 1.48v would do when it is supposed to be between 1.50 and 1.55. Maybe it is effecting the CPU's internal cache and that is what gives me what seem to be memory errors.
I have changed the vcore to 1.54 using core center which came with the motherboard. It seems like 2 or 3 volts lower is a small thing, but I suppose for something as intricate as a processor it makes a big difference. -
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I have bought two parts for my computer so far, one being the hard drive. I have another computer on which I have a lot of files I want on it's hard drive. I am sure I already know the answer to this question, but I want to ask it anyway:
If I format a partition on the new hard drive, am I able to get the files from the other hard drive while running XP? I am sure you can, because of the whole 'backup' partition deal that people set their hard drives up with. I guess I am just bein cautious for some reason.
Being able to get power to it may be and issue, as I don't know what the computer looks like inside, as it isn't mine. If it is a big problem, I should have the PSU bought by the time I will be able to try and transfer the files.- Show previous comments 2 more
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Well, you could temporarily install the old hard drive as a slave and manually transfer all the files.
That was what I had done when my old hard drive experienced signs of imminent collapse (spreading sector necrosis).
You'll have to install everything needing installation anew though and most of your settings will have to be reconfigured. -
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From this website, am I correct to assume that the most expensive one would be the best? If not, what would truely be the best?
Or would there be a better one from this website (under $200)? If there would be a good deal, I could go $50 higher, but only if I have reason.
I just don't have much knowledge on graphics cards (or anything on computer components for that matter).
Thanks for helping if you do so. -
Am I correct to assume that in cases that already have a PSU, that you can remove it if you need to? I would think it wouldn't be too sane to fuse the PSU to the case, even if they are a package. Then again, they could be attached for the same reasons.
The reason is because at the store where I am buying this computer, the only cases I want come with a 300W power supply. I will most likely need a 400W+ PSU, so I would need to replace the PSU.-
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In every case i've had, you could take out the PSU, and most other things (Switches, LEDs, USB/Sound card thingy). I found this out when i attempted to put a PC into my desk drawer. Had it working too, but it was dangerously hot, even with vent holes and a fan. Decided it was time to get a case for it when Doom 3 came along, and after i blew a PSU. It's like the time i electrocuted myelf, only less painful. Damn switches, bloody piece of metal on the back. Blew the board too![/ramble]
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