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sluggard

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About sluggard

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  1. sluggard

    Half-Life: Alyx - Valve flagship VR game

    I don't have high hopes for this, though I admit I'm curious to see how or if they'll pull this off, most VR games I've seen seemed very experimental. I also wonder how long it's going to be, probably not longer than the first Portal. But hey, new csgo op, been a while since we had one of those. Now you can go back to grinding your way to a lame coin through a series of missions and maps that you will probably end up hating.
  2. sluggard

    Ghostrunner Reveal Trailer

    I'm also interested, I just want to know how replayable it is first.
  3. sluggard

    Half-Life: Alyx - Valve flagship VR game

    CS:GO - Operation Shattered Web
  4. Crash Bandicoot Tekken 3 Metal Slug X Tomb Raider 1 - 3
  5. sluggard

    Ghostrunner Reveal Trailer

    Looks like a cyberpunk-style mix of Dishonored and Mirror's Edge, looks fun https://store.steampowered.com/app/1139900/Ghostrunner/
  6. sluggard

    Is Doom 64 a canon prequel to Doom 4?

    That's cool, I wasn't aware of this. I appreciate it.
  7. sluggard

    Is Doom 64 a canon prequel to Doom 4?

    I bet it's getting re-released because there were a ton of comments on the Doom switch release trailer complaining about them including Doom 3 but not Doom 64. Though it could be well before that when they saw people were still interested in it and with all the 2016 references and reddit discussions, comparisons....etc
  8. sluggard

    Knowledge vs Reflexes/Skill in conquering games

    Good points, I'll go with reflexes / skill because I like the feeling of outsmarting opponents and I find them perfect for short 1 sitting play. Not saying knowledge isn't important because it definitely is, as most games require some degree of knowledge to play and being more familiar with the game's maps and mechanics will certainly help give you an advantage. Grinding felt good initially, but became sort of dull as I had to constantly keep upgrading gear and getting new gear to face stronger enemies (eg: looter shooters) the excitement of getting new gear wore off and stronger enemies were basically just buffed versions of weaker enemies (most of the time anyways) eg: enemy level 115 was basically enemy level 15 with higher stats.
  9. sluggard

    "Artificial Difficulty" in video games / Doom?

    I tend to use it to refer to parts of games that are cheap / unfair and don't provide actual challenge (like crazy unpredictable cam shake that I have no control over) but to be honest I don't know if that's the right term to describe it. No opinion on Plutonia's difficulty personally.
  10. There are of course other factors like having good knowledge of a map layout or a character's abilities and having sharp reflexes to know when to apply them but if you had to choose one of these which would you prefer.
  11. sluggard

    PS2 Discussion thread

    I remember playing Downhill Domination a lot on PS2, as well as GoW2, pretty good games.
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