Single Status Update
I thought of just leaving it here so i can easily update it later :
* Fixed the incorrect Hud and Health sharing between players .
* Added teleports to each level so that none of players will get stuck if someone triggers a special action . (Really took a lot of time)
* Added exits to each level so that the game will not play cutscenes before changing level .
* Fixed players dying together .
* Fixed players cannot respawn .
* Removed cutscenes .
* Added 8 Player starts to each level .
* Fixed MAP04 respawn freeze .
* Fixed HUDs disappear after respawn . (screenblocks=11)
v1.1 Patch [05/19/2015]
* Fixed MAP09 Players inability to move .
v1.1d Patch [05/20/2015]
* Fixed MAP08 Broken secret .
* Fixed MAP08 Sniper doesn't act the way he's supposed to .
* Fixed MAP07 Secret that causes Black screen .
* Added more hints to MAP06
* Fixed MAP06 Exit Death pit bug .
* MAP06 Secrets should now be accessible somehow (Want to know how ? figure it out yourself ;) )
* Fixed MAP04 Exit Black screen .
* Enabled intermissions between levels to ensure every HUD is working .
* Removed MAP01 Call cutscene .
* Fixed (MAP02) Not exitable .
* Fixed (MAP04) Spinning Polyobj bug .
* Fixed (MAP04) Boss battle .
* Removed (MAP04) Phone call cutscene, now you should just access the train and open the Dead Police officer room to use help of Ventura .
* Fixed (MAP06) Missing texture, and Added teleports near the elevator so that late players can use teleports if the elevator was in use .
* Improved and Fixed HUD for Multiplayer .
* Fixed (MAP08) Players getting stuck after Secret is accessed by another player .
* Fixed (MAP07) Accessing secret no longer causes map to be not exitable .
* Updated "Winter of Dead" (WINTER2) Map for Multiplayer and included it .
* Added a teleport in (WINTER2) Map basement so that every late player can easily use it to go to the top of the building .
* Weapons now Last after being picked up by others .
* Fixed Death Blackscreen .
* Successfully Restored each one of game bosses .
* Fixed for Zandronum 2.1.2 .
* Separated Mod and maps to make it easier to load other maps with this Mod .
* Partially restored the original Melee drop system .
* Fixed MAP06 and MAP08 Players don't spawn with fists .
* Restored MAP08 Chainsaw secret .
* Reduced boss Health and Removed the odd Chainsaw from MAP09 .
* Updated mod for Deathmatch support (Mod only , not Maps)
* Partially implemented Deathmatch support for MAP01 .
* Added deathmatch Obtuaries .
* More Optimizations on MAP06 .
* More updates for Status bar .
* Fixed MAP06 Not detecting behavior .
* Reduced Final Boss health .
* Restored the Original Healthbar functionality online .
* The Melee drop system is Now 100% Functional online in All gamemodes !
* Fixed MAP09 Map too dark for New joiners .
* Fixed Jackbottle and Fireextinguisher infinite ammo glitch .
* Now you can load other Mods,Misc and levelpacks easily with this Mod .
* Few More level bugfixes and updates .
* Fixed bottles not showing up as broken when picked up .
* Fixed MAP01 Getting stuck when trying to climb fire escape ladder .
* Fixed a little issue of incompatibility with other mods .
* Fixed MAP04 Innaccurate Teleport .
* Fixed MAP07 Ceiling HOM near Spawn .
Sure, it's always here : http://www.moddb.com/mods/action-doom-2-coop
Although the only thing left to be fixed is the auto pickup, other than that it's ready for use .