-
Content count
344 -
Joined
-
Last visited
-
Keygen Church / Master Boot Record Jukebox
Bryan T replied to Ganbare-Lucifer's topic in Mods & Resources
Very nice, I love some MBR. I did this a while ago https://www.youtube.com/watch?v=1JDQPb7pq4M&list=PL_-aSjojGQK0ZjNlrgxy3AvRvdcHbL5TI&index=23 -
Wow, man. Just wow. That ending level...
-
16 + 2 New levels for doom 2: Time Chaser /Now on idgames
Bryan T replied to Pezl's topic in WAD Releases & Development
The map10 crash is easily fixed. Fix the typo in MAPINFO. Line 92, next MAP010. -
Nostalgia - now on idgames! [32 Maps] [Doom 2 format]
Bryan T replied to myolden's topic in WAD Releases & Development
I liked this a lot more than I thought I would. I appreciate the straight forward level design. I'm getting really tired of giant nonlinear levels and this was just the change of pace I needed. Thanks. -
GLAIVE 3 - 10 short maps [limit removing, now on idgames]
Bryan T replied to EANB's topic in WAD Releases & Development
Chaos mode is a good gimmick. -
Must Play WADs and Mods? (mod note: moved to correct subforum)
Bryan T replied to PepperAlien's topic in WAD Releases & Development
You're in the wrong forum, and -
this thread was definitely worth bumping 2 years later.
-
Any great 10+ map wads with a heavy to moderate focus on custom assets.
Bryan T replied to St. Mildly Annoyed's topic in Doom General
Wads with modified weapons are rare, monsters are not. I'd say most zdoom mapsets have custom monsters in addition to the original roster. The first wad that comes to mind is Valiant, but I'm sure you already know of that one. Hellebarde is another one. Try this list. https://www.doomworld.com/idgames//index.php?search=1&field=description&word=zdoom&sort=time&order=desc&page=1 -
For people that want to play those fancy wads but don't like modded stuff. Load after said wad that you want to convert. Most cosmetic stuff was left alone. I can't figure out how to get the status bar to be normal, use full screen or alternative HUD (zdoom options) I had to take liberties with some of the enemies that don't have a direct replacement. I've only done very minor testing. If you discover something I missed let me know. If someone who knows more than me wants to build on this feel free to upload a better version. Entirety of decorate code decharge.zip
-
From Hell to Eternity - Boom - Finished, done [idgames]
Bryan T replied to Foodles's topic in WAD Releases & Development
I dug this. Giant maps but not confusing as I expected. I always looked forward to the ending fight. Here's some footage of it. The rest will come out soon. -
Azazel's Second Descent 32 map One Man Megawad now on IDgames
Bryan T replied to Bloodbath Giraffe's topic in WAD Releases & Development
I just finished this and I gotta say, this is seriously impressive. Some of these levels are massive and the detailing is spot on. Must've taken a long time. First part here. -
MACHETE - 32 Map Boom Compatible Megawad [Now on idgames]
Bryan T replied to A2Rob's topic in WAD Releases & Development
OOOO, another A2Rob mapset. I'm sure it's gold like all your stuff. -
[Idgames] 512 Linedefs of /vr/ - Complevel 9 Doom 2 megawad [UMAPINFO]
Bryan T replied to MacGuffin's topic in WAD Releases & Development
map07b "Slivovitz Liver Massacre - Zandy version" When I step on the water beyond the blue door my controls become inverted. Walk backwards moves me forwards and so on. Is this normal? I tried gzdoom 4.3.3 and 4.8.1. -
Post your Doom video! [but don't quote video]
Bryan T replied to DuckReconMajor's topic in Doom General
Pizza Steve - Map01 UV-Max by ELMLE and Archi -
⬆️ Doomworld Community Top WADs of All Time (resurrected)
Bryan T replied to m8f's topic in WAD Discussion
I'd like to give my final 5 points to EDay, otherwise known as the brutal doom campaign. I recently played through the stripped out version and found it to be excellent.